#FDDED2

Closest named color: Apricot (#FFE5D9). oklch(92.3% 0.038 42.4), rgb(253, 222, 210).

Aa

Black text reads best on this color (16.55:1).

About this color

#FDDED2 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.038 and its hue 42°. Its hue sits on the warm side of the wheel. The nearest named color is Apricot (#FFE5D9), ΔE 0.018 away. Black text reads best on it, at 16.55:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameApricot (#FFE5D9)
Black text16.55:1
White text1.26:1

Values

HEX#FDDED2
RGBrgb(253, 222, 210)
HSLhsl(17, 91%, 91%)
OKLCHoklch(92.3% 0.038 42.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDED2 1.26:1 Fails Lc -15.4 Dividers and decoration only
Black text on #FDDED2 16.55:1 AAA Lc 90.3 Preferred for body text
#FDDED2 text on white 1.26:1 Fails Lc 13.3 Not readable
#FDDED2 text on black 16.55:1 AAA Lc -90.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100 (this color)

    #FDDED2

    oklch(92.3% 0.038 42.4)

  3. Step 200

    200

    #EAD4CB

    oklch(88.6% 0.028 43.6)

  4. Step 300

    300

    #DDB7A8

    oklch(80.9% 0.049 42.7)

  5. Step 400

    400

    #CB917A

    oklch(70.8% 0.078 42.5)

  6. Step 500

    500

    #BC7458

    oklch(63% 0.1 41.9)

  7. Step 600

    600

    #A85C3D

    oklch(55.7% 0.109 42.4)

  8. Step 700

    700

    #904B2F

    oklch(49.2% 0.102 42.1)

  9. Step 800

    800

    #753E28

    oklch(42.8% 0.084 42)

  10. Step 900

    900

    #5E3525

    oklch(37.6% 0.065 41.9)

  11. Step 950

    950

    #371F16

    oklch(26.8% 0.041 41.2)

Export this scale for Tailwind in the Tailwind colors tool

#FDDED2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5E1D10.034
Deuteranopia (no green cones)#ECE7D20.031
Tritanopia (no blue cones)#FFDADB0.019
Achromatopsia (no color)#E4E4E40.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDED2

    #FDDED2

    oklch(92.3% 0.038 42.4)

  • #CBECF8

    #CBECF8

    oklch(92.3% 0.038 221.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDED2

    #FDDED2

    oklch(92.3% 0.038 42.4)

  • #FEDCDF

    #FEDCDF

    oklch(92.4% 0.038 11.8)

  • #F6E2CA

    #F6E2CA

    oklch(92.3% 0.039 72.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDED2

    #FDDED2

    oklch(92.3% 0.038 42.4)

  • #CAEEEC

    #CAEEEC

    oklch(92.3% 0.038 192.4)

  • #D4E8FF

    #D4E8FF

    oklch(92.3% 0.038 251.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDED2

    #FDDED2

    oklch(92.3% 0.038 42.4)

  • #D0EEDE

    #D0EEDE

    oklch(92.3% 0.038 162.4)

  • #E1E3FF

    #E1E3FF

    oklch(92.3% 0.038 282.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDED2

    #FDDED2

    oklch(92.3% 0.038 42.4)

  • #DCEBD2

    #DCEBD2

    oklch(92.2% 0.037 132.7)

  • #CBECF8

    #CBECF8

    oklch(92.3% 0.038 221.8)

  • #EEDFF8

    #EEDFF8

    oklch(92.3% 0.037 312.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDED2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDED2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.