#FDDED1

Closest named color: Apricot (#FFE5D9). oklch(92.3% 0.039 44.1), rgb(253, 222, 209).

Aa

Black text reads best on this color (16.54:1).

About this color

#FDDED1 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.039 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Apricot (#FFE5D9), ΔE 0.018 away. Black text reads best on it, at 16.54:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameApricot (#FFE5D9)
Black text16.54:1
White text1.26:1

Values

HEX#FDDED1
RGBrgb(253, 222, 209)
HSLhsl(18, 92%, 91%)
OKLCHoklch(92.3% 0.039 44.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDED1 1.26:1 Fails Lc -15.4 Dividers and decoration only
Black text on #FDDED1 16.54:1 AAA Lc 90.3 Preferred for body text
#FDDED1 text on white 1.26:1 Fails Lc 13.4 Not readable
#FDDED1 text on black 16.54:1 AAA Lc -90.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100 (this color)

    #FDDED1

    oklch(92.3% 0.039 44.1)

  3. Step 200

    200

    #EAD4CB

    oklch(88.6% 0.028 43.6)

  4. Step 300

    300

    #DDB7A7

    oklch(80.9% 0.049 44.1)

  5. Step 400

    400

    #CB9178

    oklch(70.7% 0.079 44.3)

  6. Step 500

    500

    #BD7455

    oklch(63.1% 0.102 43.5)

  7. Step 600

    600

    #A85C3A

    oklch(55.7% 0.11 44)

  8. Step 700

    700

    #904B2C

    oklch(49.1% 0.103 43.9)

  9. Step 800

    800

    #753E25

    oklch(42.7% 0.085 44.3)

  10. Step 900

    900

    #5F3523

    oklch(37.7% 0.067 43.5)

  11. Step 950

    950

    #381F15

    oklch(27% 0.043 42.4)

Export this scale for Tailwind in the Tailwind colors tool

#FDDED1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6E1D00.032
Deuteranopia (no green cones)#EDE7D10.030
Tritanopia (no blue cones)#FFD9DA0.021
Achromatopsia (no color)#E4E4E40.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDED1

    #FDDED1

    oklch(92.3% 0.039 44.1)

  • #CBECF9

    #CBECF9

    oklch(92.3% 0.039 223.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDED1

    #FDDED1

    oklch(92.3% 0.039 44.1)

  • #FEDCDE

    #FEDCDE

    oklch(92.3% 0.038 13.8)

  • #F5E2CA

    #F5E2CA

    oklch(92.2% 0.038 73.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDED1

    #FDDED1

    oklch(92.3% 0.039 44.1)

  • #C9EEED

    #C9EEED

    oklch(92.3% 0.038 194.5)

  • #D5E7FF

    #D5E7FF

    oklch(92.2% 0.038 255.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDED1

    #FDDED1

    oklch(92.3% 0.039 44.1)

  • #CFEEDF

    #CFEEDF

    oklch(92.3% 0.038 164.8)

  • #E2E3FF

    #E2E3FF

    oklch(92.4% 0.038 284)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDED1

    #FDDED1

    oklch(92.3% 0.039 44.1)

  • #DBECD2

    #DBECD2

    oklch(92.3% 0.039 134.6)

  • #CBECF9

    #CBECF9

    oklch(92.3% 0.039 223.6)

  • #EFDEF8

    #EFDEF8

    oklch(92.2% 0.039 314.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDED1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDED1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.