#FDDEBB

Closest named color: Peach Puff (#FFDAB9). oklch(91.8% 0.057 70.4), rgb(253, 222, 187).

Aa

Black text reads best on this color (16.34:1).

About this color

#FDDEBB is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.057 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.010 away. Black text reads best on it, at 16.34:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.34:1
White text1.28:1

Values

HEX#FDDEBB
RGBrgb(253, 222, 187)
HSLhsl(32, 94%, 86%)
OKLCHoklch(91.8% 0.057 70.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDEBB 1.28:1 Fails Lc -16.3 Dividers and decoration only
Black text on #FDDEBB 16.34:1 AAA Lc 89.5 Fine for body text
#FDDEBB text on white 1.28:1 Fails Lc 14.1 Not readable
#FDDEBB text on black 16.34:1 AAA Lc -89.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100 (this color)

    #FDDEBB

    oklch(91.8% 0.057 70.4)

  3. Step 200

    200

    #EBD5BD

    oklch(88.5% 0.04 69.7)

  4. Step 300

    300

    #E0B98D

    oklch(81% 0.074 69.9)

  5. Step 400

    400

    #CF9346

    oklch(70.7% 0.118 70.5)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4400

    oklch(42.6% 0.092 70.1)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#FDDEBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DFB90.029
Deuteranopia (no green cones)#F1E6BC0.025
Tritanopia (no blue cones)#FFD7D40.043
Achromatopsia (no color)#E3E3E30.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDEBB

    #FDDEBB

    oklch(91.8% 0.057 70.4)

  • #D0E7FF

    #D0E7FF

    oklch(91.9% 0.041 249.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDEBB

    #FDDEBB

    oklch(91.8% 0.057 70.4)

  • #FFDBCE

    #FFDBCE

    oklch(91.8% 0.044 40.9)

  • #ECE5BA

    #ECE5BA

    oklch(91.7% 0.057 99.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDEBB

    #FDDEBB

    oklch(91.8% 0.057 70.4)

  • #BAEDFF

    #BAEDFF

    oklch(91.7% 0.058 221.5)

  • #DEE1FF

    #DEE1FF

    oklch(91.7% 0.041 281)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDEBB

    #FDDEBB

    oklch(91.8% 0.057 70.4)

  • #B8F1EC

    #B8F1EC

    oklch(91.8% 0.058 189.5)

  • #EFDAFF

    #EFDAFF

    oklch(91.7% 0.054 310.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDEBB

    #FDDEBB

    oklch(91.8% 0.057 70.4)

  • #C4F0D7

    #C4F0D7

    oklch(91.7% 0.057 160.2)

  • #D0E7FF

    #D0E7FF

    oklch(91.9% 0.041 249.4)

  • #FFD6EF

    #FFD6EF

    oklch(91.8% 0.056 341.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDEBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDEBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.