#FDDDCA

Closest named color: Peach Puff (#FFDAB9). oklch(91.9% 0.044 52.6), rgb(253, 221, 202).

Aa

Black text reads best on this color (16.37:1).

About this color

#FDDDCA is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.044 and its hue 53°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.021 away. Black text reads best on it, at 16.37:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.37:1
White text1.28:1

Values

HEX#FDDDCA
RGBrgb(253, 221, 202)
HSLhsl(22, 93%, 89%)
OKLCHoklch(91.9% 0.044 52.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDDCA 1.28:1 Fails Lc -16.2 Dividers and decoration only
Black text on #FDDDCA 16.37:1 AAA Lc 89.6 Fine for body text
#FDDDCA text on white 1.28:1 Fails Lc 14.0 Not readable
#FDDDCA text on black 16.37:1 AAA Lc -89.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100 (this color)

    #FDDDCA

    oklch(91.9% 0.044 52.6)

  3. Step 200

    200

    #EBD4C7

    oklch(88.5% 0.031 51.5)

  4. Step 300

    300

    #DFB79F

    oklch(80.9% 0.057 52.6)

  5. Step 400

    400

    #CD916B

    oklch(70.7% 0.09 53.1)

  6. Step 500

    500

    #BF7442

    oklch(63% 0.115 52.8)

  7. Step 600

    600

    #AB5B20

    oklch(55.6% 0.125 52.5)

  8. Step 700

    700

    #924A12

    oklch(49% 0.116 52.4)

  9. Step 800

    800

    #773D13

    oklch(42.6% 0.097 52.1)

  10. Step 900

    900

    #603517

    oklch(37.7% 0.075 53.1)

  11. Step 950

    950

    #381F0F

    oklch(26.9% 0.047 52.1)

Export this scale for Tailwind in the Tailwind colors tool

#FDDDCA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DFC90.032
Deuteranopia (no green cones)#EDE6CA0.031
Tritanopia (no blue cones)#FFD8D80.026
Achromatopsia (no color)#E3E3E30.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDDCA

    #FDDDCA

    oklch(91.9% 0.044 52.6)

  • #C8EAFD

    #C8EAFD

    oklch(91.9% 0.044 232.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDDCA

    #FDDDCA

    oklch(91.9% 0.044 52.6)

  • #FFDAD8

    #FFDAD8

    oklch(91.9% 0.041 21.6)

  • #F3E2C4

    #F3E2C4

    oklch(91.9% 0.044 81.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDDCA

    #FDDDCA

    oklch(91.9% 0.044 52.6)

  • #C3EEF1

    #C3EEF1

    oklch(92% 0.044 201.6)

  • #D7E5FF

    #D7E5FF

    oklch(91.9% 0.039 262.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDDCA

    #FDDDCA

    oklch(91.9% 0.044 52.6)

  • #C8EEE1

    #C8EEE1

    oklch(91.8% 0.043 172.6)

  • #E5E0FF

    #E5E0FF

    oklch(92% 0.042 293)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDDCA

    #FDDDCA

    oklch(91.9% 0.044 52.6)

  • #D4ECD2

    #D4ECD2

    oklch(91.8% 0.043 143.1)

  • #C8EAFD

    #C8EAFD

    oklch(91.9% 0.044 232.4)

  • #F3DBF6

    #F3DBF6

    oklch(91.9% 0.044 322.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDDCA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDDCA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.