#FDDDBF

Closest named color: Peach Puff (#FFDAB9). oklch(91.7% 0.053 65.2), rgb(253, 221, 191).

Aa

Black text reads best on this color (16.27:1).

About this color

#FDDDBF is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.053 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.009 away. Black text reads best on it, at 16.27:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.27:1
White text1.29:1

Values

HEX#FDDDBF
RGBrgb(253, 221, 191)
HSLhsl(29, 94%, 87%)
OKLCHoklch(91.7% 0.053 65.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDDBF 1.29:1 Fails Lc -16.6 Dividers and decoration only
Black text on #FDDDBF 16.27:1 AAA Lc 89.2 Fine for body text
#FDDDBF text on white 1.29:1 Fails Lc 14.4 Not readable
#FDDDBF text on black 16.27:1 AAA Lc -89.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FDDDBF

    oklch(91.7% 0.053 65.2)

  3. Step 200

    200

    #EBD5C0

    oklch(88.6% 0.037 66)

  4. Step 300

    300

    #E0B892

    oklch(80.9% 0.069 65.1)

  5. Step 400

    400

    #CF9252

    oklch(70.7% 0.109 65.7)

  6. Step 500

    500

    #C27505

    oklch(63.2% 0.14 65.4)

  7. Step 600

    600

    #A46100

    oklch(55.6% 0.125 64.9)

  8. Step 700

    700

    #8A5100

    oklch(49% 0.11 65.1)

  9. Step 800

    800

    #724200

    oklch(42.7% 0.096 65.1)

  10. Step 900

    900

    #5F3600

    oklch(37.5% 0.084 65)

  11. Step 950

    950

    #392002

    oklch(27.1% 0.057 66.5)

Export this scale for Tailwind in the Tailwind colors tool

#FDDDBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DEBD0.030
Deuteranopia (no green cones)#EFE5C00.027
Tritanopia (no blue cones)#FFD6D50.039
Achromatopsia (no color)#E2E2E20.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDDBF

    #FDDDBF

    oklch(91.7% 0.053 65.2)

  • #CDE7FF

    #CDE7FF

    oklch(91.6% 0.043 246.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDDBF

    #FDDDBF

    oklch(91.7% 0.053 65.2)

  • #FFDAD0

    #FFDAD0

    oklch(91.7% 0.044 35.6)

  • #EEE4BC

    #EEE4BC

    oklch(91.7% 0.053 95.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDDBF

    #FDDDBF

    oklch(91.7% 0.053 65.2)

  • #BCEDFA

    #BCEDFA

    oklch(91.6% 0.053 215.7)

  • #DBE2FF

    #DBE2FF

    oklch(91.6% 0.04 274.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDDBF

    #FDDDBF

    oklch(91.7% 0.053 65.2)

  • #BCF0E8

    #BCF0E8

    oklch(91.7% 0.054 184.7)

  • #EBDCFF

    #EBDCFF

    oklch(91.7% 0.05 304.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDDBF

    #FDDDBF

    oklch(91.7% 0.053 65.2)

  • #C8EFD4

    #C8EFD4

    oklch(91.7% 0.055 155)

  • #CDE7FF

    #CDE7FF

    oklch(91.6% 0.043 246.1)

  • #FBD7F2

    #FBD7F2

    oklch(91.7% 0.053 334.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDDBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDDBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.