#FDDDBC

Closest named color: Peach Puff (#FFDAB9). oklch(91.6% 0.056 67.9), rgb(253, 221, 188).

Aa

Black text reads best on this color (16.24:1).

About this color

#FDDDBC is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.056 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.007 away. Black text reads best on it, at 16.24:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.24:1
White text1.29:1

Values

HEX#FDDDBC
RGBrgb(253, 221, 188)
HSLhsl(30, 94%, 86%)
OKLCHoklch(91.6% 0.056 67.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDDBC 1.29:1 Fails Lc -16.7 Dividers and decoration only
Black text on #FDDDBC 16.24:1 AAA Lc 89.1 Fine for body text
#FDDDBC text on white 1.29:1 Fails Lc 14.5 Not readable
#FDDDBC text on black 16.24:1 AAA Lc -89.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FDDDBC

    oklch(91.6% 0.056 67.9)

  3. Step 200

    200

    #EBD5BE

    oklch(88.5% 0.039 68.5)

  4. Step 300

    300

    #E0B88F

    oklch(80.8% 0.071 67.2)

  5. Step 400

    400

    #D0924B

    oklch(70.7% 0.115 67.7)

  6. Step 500

    500

    #BF7600

    oklch(63% 0.138 67.7)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3800

    oklch(37.8% 0.083 68.3)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#FDDDBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DEBA0.030
Deuteranopia (no green cones)#F0E5BD0.026
Tritanopia (no blue cones)#FFD6D40.042
Achromatopsia (no color)#E2E2E20.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDDBC

    #FDDDBC

    oklch(91.6% 0.056 67.9)

  • #CEE6FF

    #CEE6FF

    oklch(91.5% 0.043 249.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDDBC

    #FDDDBC

    oklch(91.6% 0.056 67.9)

  • #FFDACE

    #FFDACE

    oklch(91.6% 0.045 38.8)

  • #EDE4BA

    #EDE4BA

    oklch(91.5% 0.056 97.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDDBC

    #FDDDBC

    oklch(91.6% 0.056 67.9)

  • #BAEDFC

    #BAEDFC

    oklch(91.6% 0.056 217.7)

  • #DCE1FF

    #DCE1FF

    oklch(91.5% 0.041 278.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDDBC

    #FDDDBC

    oklch(91.6% 0.056 67.9)

  • #B9F0EA

    #B9F0EA

    oklch(91.6% 0.056 187.9)

  • #EDDBFF

    #EDDBFF

    oklch(91.7% 0.052 307.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDDBC

    #FDDDBC

    oklch(91.6% 0.056 67.9)

  • #C5EFD5

    #C5EFD5

    oklch(91.5% 0.056 157.9)

  • #CEE6FF

    #CEE6FF

    oklch(91.5% 0.043 249.4)

  • #FDD6F0

    #FDD6F0

    oklch(91.6% 0.055 338.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDDBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDDBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.