#FDDD00

Closest named color: Dandelion (#FEDF08). oklch(89.7% 0.186 98.6), rgb(253, 221, 0).

Aa

Black text reads best on this color (15.51:1).

About this color

#FDDD00 is a light, vivid yellow. In OKLCH its lightness is 90%, its chroma 0.186 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Dandelion (#FEDF08), ΔE 0.005 away. Black text reads best on it, at 15.51:1.

Hue familyYellows
Lightnesslight (90%)
Chromavivid (0.186)
Temperaturewarm
Nearest nameDandelion (#FEDF08)
Black text15.51:1
White text1.35:1

Values

HEX#FDDD00
RGBrgb(253, 221, 0)
HSLhsl(52, 100%, 50%)
OKLCHoklch(89.7% 0.186 98.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDD00 1.35:1 Fails Lc -19.6 Dividers and decoration only
Black text on #FDDD00 15.51:1 AAA Lc 86.6 Fine for body text
#FDDD00 text on white 1.35:1 Fails Lc 17.1 Dividers and decoration only
#FDDD00 text on black 15.51:1 AAA Lc -86.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF6DE

    oklch(97.1% 0.032 97.3)

  2. Step 100

    100

    #F5EBB6

    oklch(93.5% 0.069 98.6)

  3. Step 200

    200 (this color)

    #FDDD00

    oklch(89.7% 0.186 98.6)

  4. Step 300

    300

    #DDC100

    oklch(81% 0.168 98.7)

  5. Step 400

    400

    #B8A100

    oklch(70.8% 0.147 99)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#FDDD00 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5D7000.020
Deuteranopia (no green cones)#FDE2260.012
Tritanopia (no blue cones)#FFCBBC0.166
Achromatopsia (no color)#DDDDDD0.186

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDD00

    #FDDD00

    oklch(89.7% 0.186 98.6)

  • #D5DAFF

    #D5DAFF

    oklch(89.6% 0.051 279.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDD00

    #FDDD00

    oklch(89.7% 0.186 98.6)

  • #FFD4A7

    #FFD4A7

    oklch(89.6% 0.076 67.9)

  • #B7F462

    #B7F462

    oklch(89.7% 0.186 128.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDD00

    #FDDD00

    oklch(89.7% 0.186 98.6)

  • #C3E1FF

    #C3E1FF

    oklch(89.8% 0.052 248.4)

  • #E9D2FF

    #E9D2FF

    oklch(89.7% 0.065 308.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDD00

    #FDDD00

    oklch(89.7% 0.186 98.6)

  • #A3EAFF

    #A3EAFF

    oklch(89.7% 0.076 218.2)

  • #FFCBEE

    #FFCBEE

    oklch(89.8% 0.074 338.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDD00

    #FDDD00

    oklch(89.7% 0.186 98.6)

  • #00FDF1

    #00FDF1

    oklch(89.6% 0.155 188.7)

  • #D5DAFF

    #D5DAFF

    oklch(89.6% 0.051 279.2)

  • #FFCFD5

    #FFCFD5

    oklch(89.8% 0.055 9.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDD00, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDD00 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.