#FDDCF4

Closest named color: Pale Mauve (#FED0FC). oklch(92.9% 0.048 335.7), rgb(253, 220, 244).

Aa

Black text reads best on this color (16.72:1).

About this color

#FDDCF4 is a very light, muted pink. In OKLCH its lightness is 93%, its chroma 0.048 and its hue 336°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Mauve (#FED0FC), ΔE 0.035 away. Black text reads best on it, at 16.72:1.

Hue familyPinks
Lightnessvery light (93%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePale Mauve (#FED0FC)
Black text16.72:1
White text1.25:1

Values

HEX#FDDCF4
RGBrgb(253, 220, 244)
HSLhsl(316, 89%, 93%)
OKLCHoklch(92.9% 0.048 335.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDCF4 1.25:1 Fails Lc -14.7 Not readable
Black text on #FDDCF4 16.72:1 AAA Lc 90.9 Preferred for body text
#FDDCF4 text on white 1.25:1 Fails Lc 12.7 Not readable
#FDDCF4 text on black 16.72:1 AAA Lc -91.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F3F8

    oklch(97% 0.009 330.9)

  2. Step 100

    100 (this color)

    #FDDCF4

    oklch(92.9% 0.048 335.7)

  3. Step 200

    200

    #E8D1E2

    oklch(88.5% 0.034 334.9)

  4. Step 300

    300

    #DBB2D0

    oklch(80.9% 0.062 335.9)

  5. Step 400

    400

    #C789B8

    oklch(70.7% 0.098 335.7)

  6. Step 500

    500

    #B86AA7

    oklch(63.1% 0.126 335.5)

  7. Step 600

    600

    #A35092

    oklch(55.6% 0.137 335.6)

  8. Step 700

    700

    #8B407C

    oklch(49% 0.128 335.6)

  9. Step 800

    800

    #713665

    oklch(42.7% 0.104 335.5)

  10. Step 900

    900

    #5C2F52

    oklch(37.7% 0.082 336)

  11. Step 950

    950

    #361C30

    oklch(27% 0.052 336)

Export this scale for Tailwind in the Tailwind colors tool

#FDDCF4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCE3F50.046
Deuteranopia (no green cones)#E3E7F30.043
Tritanopia (no blue cones)#FFDDE40.023
Achromatopsia (no color)#E5E5E50.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDCF4

    #FDDCF4

    oklch(92.9% 0.048 335.7)

  • #CFF2DA

    #CFF2DA

    oklch(93% 0.049 155.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDCF4

    #FDDCF4

    oklch(92.9% 0.048 335.7)

  • #EEE1FF

    #EEE1FF

    oklch(92.9% 0.042 305.1)

  • #FFDEE4

    #FFDEE4

    oklch(93% 0.037 5.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDCF4

    #FDDCF4

    oklch(92.9% 0.048 335.7)

  • #E0EECB

    #E0EECB

    oklch(92.9% 0.049 125.1)

  • #C5F2EC

    #C5F2EC

    oklch(92.8% 0.047 186.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDCF4

    #FDDCF4

    oklch(92.9% 0.048 335.7)

  • #F1E8C4

    #F1E8C4

    oklch(92.9% 0.048 95.6)

  • #C4F0FC

    #C4F0FC

    oklch(92.8% 0.048 216.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDCF4

    #FDDCF4

    oklch(92.9% 0.048 335.7)

  • #FEE2C7

    #FEE2C7

    oklch(92.9% 0.047 66.2)

  • #CFF2DA

    #CFF2DA

    oklch(93% 0.049 155.4)

  • #D4EBFF

    #D4EBFF

    oklch(92.9% 0.037 244.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDCF4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDCF4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.