#FDDCDB

Closest named color: Misty Rose (#FFE4E1). oklch(92.2% 0.037 19.9), rgb(253, 220, 219).

Aa

Black text reads best on this color (16.43:1).

About this color

#FDDCDB is a very light, muted pink. In OKLCH its lightness is 92%, its chroma 0.037 and its hue 20°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.020 away. Black text reads best on it, at 16.43:1.

Hue familyPinks
Lightnessvery light (92%)
Chromamuted (0.037)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.43:1
White text1.27:1

Values

HEX#FDDCDB
RGBrgb(253, 220, 219)
HSLhsl(2, 89%, 93%)
OKLCHoklch(92.2% 0.037 19.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDCDB 1.27:1 Fails Lc -15.9 Dividers and decoration only
Black text on #FDDCDB 16.43:1 AAA Lc 89.8 Fine for body text
#FDDCDB text on white 1.27:1 Fails Lc 13.8 Not readable
#FDDCDB text on black 16.43:1 AAA Lc -90.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F4

    oklch(97.2% 0.006 17.3)

  2. Step 100

    100 (this color)

    #FDDCDB

    oklch(92.2% 0.037 19.9)

  3. Step 200

    200

    #EAD3D2

    oklch(88.5% 0.026 20.6)

  4. Step 300

    300

    #DEB5B4

    oklch(80.9% 0.048 19.8)

  5. Step 400

    400

    #CC8E8D

    oklch(70.8% 0.076 20.2)

  6. Step 500

    500

    #BD7171

    oklch(63.1% 0.097 20.1)

  7. Step 600

    600

    #A85859

    oklch(55.6% 0.105 20.2)

  8. Step 700

    700

    #904849

    oklch(49.1% 0.097 20.4)

  9. Step 800

    800

    #753B3C

    oklch(42.6% 0.081 20)

  10. Step 900

    900

    #5F3334

    oklch(37.7% 0.064 19.1)

  11. Step 950

    950

    #381E1E

    oklch(27% 0.041 20.1)

Export this scale for Tailwind in the Tailwind colors tool

#FDDCDB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2E0DB0.038
Deuteranopia (no green cones)#E9E6DB0.036
Tritanopia (no blue cones)#FFD9DC0.008
Achromatopsia (no color)#E3E3E30.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDCDB

    #FDDCDB

    oklch(92.2% 0.037 19.9)

  • #CAEDEF

    #CAEDEF

    oklch(92.2% 0.037 200.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDCDB

    #FDDCDB

    oklch(92.2% 0.037 19.9)

  • #F9DCE8

    #F9DCE8

    oklch(92.2% 0.036 350.9)

  • #FADFD0

    #FADFD0

    oklch(92.2% 0.036 51)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDCDB

    #FDDCDB

    oklch(92.2% 0.037 19.9)

  • #CEEEE1

    #CEEEE1

    oklch(92.2% 0.038 169)

  • #CDEAF9

    #CDEAF9

    oklch(92.1% 0.037 230.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDCDB

    #FDDCDB

    oklch(92.2% 0.037 19.9)

  • #D9ECD4

    #D9ECD4

    oklch(92.2% 0.038 139.2)

  • #D7E6FE

    #D7E6FE

    oklch(92.1% 0.037 259.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDCDB

    #FDDCDB

    oklch(92.2% 0.037 19.9)

  • #E6E8CC

    #E6E8CC

    oklch(92.2% 0.037 110.4)

  • #CAEDEF

    #CAEDEF

    oklch(92.2% 0.037 200.8)

  • #E4E2FD

    #E4E2FD

    oklch(92.3% 0.037 289.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDCDB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDCDB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.