#FDDCCA

Closest named color: Peach Puff (#FFDAB9). oklch(91.7% 0.044 50.4), rgb(253, 220, 202).

Aa

Black text reads best on this color (16.26:1).

About this color

#FDDCCA is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.044 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.021 away. Black text reads best on it, at 16.26:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.26:1
White text1.29:1

Values

HEX#FDDCCA
RGBrgb(253, 220, 202)
HSLhsl(21, 93%, 89%)
OKLCHoklch(91.7% 0.044 50.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDCCA 1.29:1 Fails Lc -16.6 Dividers and decoration only
Black text on #FDDCCA 16.26:1 AAA Lc 89.2 Fine for body text
#FDDCCA text on white 1.29:1 Fails Lc 14.4 Not readable
#FDDCCA text on black 16.26:1 AAA Lc -89.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100 (this color)

    #FDDCCA

    oklch(91.7% 0.044 50.4)

  3. Step 200

    200

    #EBD4C7

    oklch(88.5% 0.031 51.5)

  4. Step 300

    300

    #E0B7A0

    oklch(81% 0.057 50.9)

  5. Step 400

    400

    #CF906C

    oklch(70.7% 0.091 50.5)

  6. Step 500

    500

    #C17344

    oklch(63.1% 0.116 50.4)

  7. Step 600

    600

    #AC5A23

    oklch(55.6% 0.126 50.6)

  8. Step 700

    700

    #934916

    oklch(49% 0.117 50.2)

  9. Step 800

    800

    #783D15

    oklch(42.8% 0.097 50.8)

  10. Step 900

    900

    #613419

    oklch(37.7% 0.076 49.7)

  11. Step 950

    950

    #391F10

    oklch(27% 0.048 49.7)

Export this scale for Tailwind in the Tailwind colors tool

#FDDCCA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DEC90.034
Deuteranopia (no green cones)#ECE5CA0.032
Tritanopia (no blue cones)#FFD7D70.025
Achromatopsia (no color)#E2E2E20.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDCCA

    #FDDCCA

    oklch(91.7% 0.044 50.4)

  • #C7EAFC

    #C7EAFC

    oklch(91.8% 0.044 230.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDCCA

    #FDDCCA

    oklch(91.7% 0.044 50.4)

  • #FFD9D8

    #FFD9D8

    oklch(91.7% 0.043 19.7)

  • #F3E1C3

    #F3E1C3

    oklch(91.7% 0.044 80.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDCCA

    #FDDCCA

    oklch(91.7% 0.044 50.4)

  • #C3EDEF

    #C3EDEF

    oklch(91.7% 0.043 200)

  • #D5E5FF

    #D5E5FF

    oklch(91.8% 0.039 260.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDCCA

    #FDDCCA

    oklch(91.7% 0.044 50.4)

  • #C8EEDF

    #C8EEDF

    oklch(91.8% 0.044 169.5)

  • #E3DFFF

    #E3DFFF

    oklch(91.7% 0.043 291.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDCCA

    #FDDCCA

    oklch(91.7% 0.044 50.4)

  • #D5EBD0

    #D5EBD0

    oklch(91.7% 0.043 139.9)

  • #C7EAFC

    #C7EAFC

    oklch(91.8% 0.044 230.2)

  • #F1DBF6

    #F1DBF6

    oklch(91.7% 0.043 320)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDCCA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDCCA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.