#FDDBCB

Closest named color: Peach Puff (#FFDAB9). oklch(91.6% 0.044 46.7), rgb(253, 219, 203).

Aa

Black text reads best on this color (16.17:1).

About this color

#FDDBCB is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.044 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.023 away. Black text reads best on it, at 16.17:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.17:1
White text1.29:1

Values

HEX#FDDBCB
RGBrgb(253, 219, 203)
HSLhsl(19, 93%, 89%)
OKLCHoklch(91.6% 0.044 46.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDBCB 1.29:1 Fails Lc -17.0 Dividers and decoration only
Black text on #FDDBCB 16.17:1 AAA Lc 88.8 Fine for body text
#FDDBCB text on white 1.29:1 Fails Lc 14.8 Not readable
#FDDBCB text on black 16.17:1 AAA Lc -89.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100 (this color)

    #FDDBCB

    oklch(91.6% 0.044 46.7)

  3. Step 200

    200

    #ECD3C8

    oklch(88.5% 0.032 45.3)

  4. Step 300

    300

    #E0B6A2

    oklch(80.8% 0.056 46.8)

  5. Step 400

    400

    #CF8F70

    oklch(70.6% 0.089 46.7)

  6. Step 500

    500

    #C2724A

    oklch(63.2% 0.115 46.5)

  7. Step 600

    600

    #AD592B

    oklch(55.7% 0.125 47)

  8. Step 700

    700

    #94481E

    oklch(49% 0.116 46.6)

  9. Step 800

    800

    #783C1B

    oklch(42.7% 0.095 47.1)

  10. Step 900

    900

    #61341C

    oklch(37.7% 0.074 47.4)

  11. Step 950

    950

    #391F11

    oklch(27% 0.047 48.2)

Export this scale for Tailwind in the Tailwind colors tool

#FDDBCB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DECA0.035
Deuteranopia (no green cones)#EBE5CB0.034
Tritanopia (no blue cones)#FFD6D60.023
Achromatopsia (no color)#E2E2E20.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDBCB

    #FDDBCB

    oklch(91.6% 0.044 46.7)

  • #C6EAFA

    #C6EAFA

    oklch(91.6% 0.043 226.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDBCB

    #FDDBCB

    oklch(91.6% 0.044 46.7)

  • #FFD8D9

    #FFD8D9

    oklch(91.5% 0.044 16.2)

  • #F4E0C3

    #F4E0C3

    oklch(91.5% 0.044 77.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDBCB

    #FDDBCB

    oklch(91.6% 0.044 46.7)

  • #C2EDED

    #C2EDED

    oklch(91.6% 0.044 196.4)

  • #D2E5FF

    #D2E5FF

    oklch(91.6% 0.041 256.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDBCB

    #FDDBCB

    oklch(91.6% 0.044 46.7)

  • #C9EDDD

    #C9EDDD

    oklch(91.6% 0.043 166.7)

  • #E0E0FF

    #E0E0FF

    oklch(91.6% 0.042 285.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDBCB

    #FDDBCB

    oklch(91.6% 0.044 46.7)

  • #D6EACE

    #D6EACE

    oklch(91.5% 0.043 136.7)

  • #C6EAFA

    #C6EAFA

    oklch(91.6% 0.043 226.5)

  • #EFDBF7

    #EFDBF7

    oklch(91.6% 0.043 316.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDBCB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDBCB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.