#FDDBC5

Closest named color: Peach Puff (#FFDAB9). oklch(91.4% 0.048 54.9), rgb(253, 219, 197).

Aa

Black text reads best on this color (16.11:1).

About this color

#FDDBC5 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.048 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.015 away. Black text reads best on it, at 16.11:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.11:1
White text1.30:1

Values

HEX#FDDBC5
RGBrgb(253, 219, 197)
HSLhsl(24, 93%, 88%)
OKLCHoklch(91.4% 0.048 54.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDBC5 1.30:1 Fails Lc -17.2 Dividers and decoration only
Black text on #FDDBC5 16.11:1 AAA Lc 88.6 Fine for body text
#FDDBC5 text on white 1.30:1 Fails Lc 15.0 Not readable
#FDDBC5 text on black 16.11:1 AAA Lc -88.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FDDBC5

    oklch(91.4% 0.048 54.9)

  3. Step 200

    200

    #ECD4C4

    oklch(88.5% 0.034 55.9)

  4. Step 300

    300

    #E1B79B

    oklch(81% 0.062 55.4)

  5. Step 400

    400

    #D09063

    oklch(70.7% 0.098 55.5)

  6. Step 500

    500

    #C37235

    oklch(63.1% 0.127 54.7)

  7. Step 600

    600

    #AE5902

    oklch(55.6% 0.137 55.1)

  8. Step 700

    700

    #934A00

    oklch(49.1% 0.121 55.1)

  9. Step 800

    800

    #793C00

    oklch(42.6% 0.105 55.3)

  10. Step 900

    900

    #62340F

    oklch(37.7% 0.082 55)

  11. Step 950

    950

    #3A1F0B

    oklch(27.1% 0.052 54.8)

Export this scale for Tailwind in the Tailwind colors tool

#FDDBC5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DDC40.034
Deuteranopia (no green cones)#EDE4C50.031
Tritanopia (no blue cones)#FFD5D50.031
Achromatopsia (no color)#E1E1E10.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDBC5

    #FDDBC5

    oklch(91.4% 0.048 54.9)

  • #C5E9FF

    #C5E9FF

    oklch(91.5% 0.048 234.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDBC5

    #FDDBC5

    oklch(91.4% 0.048 54.9)

  • #FFD8D4

    #FFD8D4

    oklch(91.4% 0.044 24.9)

  • #F1E1BF

    #F1E1BF

    oklch(91.4% 0.048 85.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDBC5

    #FDDBC5

    oklch(91.4% 0.048 54.9)

  • #BEEDF2

    #BEEDF2

    oklch(91.5% 0.049 204.4)

  • #D5E3FF

    #D5E3FF

    oklch(91.4% 0.041 264.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDBC5

    #FDDBC5

    oklch(91.4% 0.048 54.9)

  • #C2EEE1

    #C2EEE1

    oklch(91.5% 0.049 175.3)

  • #E4DDFF

    #E4DDFF

    oklch(91.4% 0.047 294.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDBC5

    #FDDBC5

    oklch(91.4% 0.048 54.9)

  • #D0ECCF

    #D0ECCF

    oklch(91.5% 0.049 144.2)

  • #C5E9FF

    #C5E9FF

    oklch(91.5% 0.048 234.9)

  • #F4D8F5

    #F4D8F5

    oklch(91.4% 0.049 324.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDBC5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDBC5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.