#FDDACA

Closest named color: Peach Puff (#FFDAB9). oklch(91.3% 0.045 46), rgb(253, 218, 202).

Aa

Black text reads best on this color (16.05:1).

About this color

#FDDACA is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.045 and its hue 46°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.022 away. Black text reads best on it, at 16.05:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.05:1
White text1.30:1

Values

HEX#FDDACA
RGBrgb(253, 218, 202)
HSLhsl(19, 93%, 89%)
OKLCHoklch(91.3% 0.045 46)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDACA 1.30:1 Fails Lc -17.5 Dividers and decoration only
Black text on #FDDACA 16.05:1 AAA Lc 88.4 Fine for body text
#FDDACA text on white 1.30:1 Fails Lc 15.2 Dividers and decoration only
#FDDACA text on black 16.05:1 AAA Lc -88.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100 (this color)

    #FDDACA

    oklch(91.3% 0.045 46)

  3. Step 200

    200

    #ECD3C8

    oklch(88.5% 0.032 45.3)

  4. Step 300

    300

    #E1B6A2

    oklch(80.9% 0.057 46.3)

  5. Step 400

    400

    #D18E6F

    oklch(70.7% 0.093 45.6)

  6. Step 500

    500

    #C37149

    oklch(63.1% 0.117 45.9)

  7. Step 600

    600

    #AE572A

    oklch(55.5% 0.128 45.7)

  8. Step 700

    700

    #96471C

    oklch(49.2% 0.119 46)

  9. Step 800

    800

    #7A3B1A

    oklch(42.8% 0.099 45.9)

  10. Step 900

    900

    #62331B

    oklch(37.7% 0.077 46.4)

  11. Step 950

    950

    #3A1E11

    oklch(27% 0.049 45)

Export this scale for Tailwind in the Tailwind colors tool

#FDDACA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DDC90.037
Deuteranopia (no green cones)#EBE4CA0.034
Tritanopia (no blue cones)#FFD5D50.023
Achromatopsia (no color)#E1E1E10.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDACA

    #FDDACA

    oklch(91.3% 0.045 46)

  • #C4E9FA

    #C4E9FA

    oklch(91.3% 0.045 227.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDACA

    #FDDACA

    oklch(91.3% 0.045 46)

  • #FFD7D8

    #FFD7D8

    oklch(91.3% 0.045 16.3)

  • #F4DFC2

    #F4DFC2

    oklch(91.3% 0.045 76)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDACA

    #FDDACA

    oklch(91.3% 0.045 46)

  • #C1ECEC

    #C1ECEC

    oklch(91.3% 0.044 196.4)

  • #D1E4FF

    #D1E4FF

    oklch(91.3% 0.042 257.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDACA

    #FDDACA

    oklch(91.3% 0.045 46)

  • #C8ECDC

    #C8ECDC

    oklch(91.3% 0.043 166.7)

  • #DFDFFF

    #DFDFFF

    oklch(91.4% 0.043 285.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDACA

    #FDDACA

    oklch(91.3% 0.045 46)

  • #D5EACC

    #D5EACC

    oklch(91.3% 0.046 136.2)

  • #C4E9FA

    #C4E9FA

    oklch(91.3% 0.045 227.4)

  • #EEDAF7

    #EEDAF7

    oklch(91.3% 0.044 315.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDACA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDACA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.