#FDDAC2

Closest named color: Peach Puff (#FFDAB9). oklch(91.1% 0.051 56.4), rgb(253, 218, 194).

Aa

Black text reads best on this color (15.98:1).

About this color

#FDDAC2 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.051 and its hue 56°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.012 away. Black text reads best on it, at 15.98:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.98:1
White text1.31:1

Values

HEX#FDDAC2
RGBrgb(253, 218, 194)
HSLhsl(24, 94%, 88%)
OKLCHoklch(91.1% 0.051 56.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDAC2 1.31:1 Fails Lc -17.8 Dividers and decoration only
Black text on #FDDAC2 15.98:1 AAA Lc 88.1 Fine for body text
#FDDAC2 text on white 1.31:1 Fails Lc 15.5 Dividers and decoration only
#FDDAC2 text on black 15.98:1 AAA Lc -88.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FDDAC2

    oklch(91.1% 0.051 56.4)

  3. Step 200

    200

    #EDD4C3

    oklch(88.6% 0.036 56.4)

  4. Step 300

    300

    #E2B798

    oklch(81% 0.065 57.4)

  5. Step 400

    400

    #D28F5E

    oklch(70.7% 0.104 56.3)

  6. Step 500

    500

    #C5712B

    oklch(63.1% 0.134 56.2)

  7. Step 600

    600

    #AD5A00

    oklch(55.6% 0.136 56.3)

  8. Step 700

    700

    #924B00

    oklch(49.1% 0.12 56.3)

  9. Step 800

    800

    #783D00

    oklch(42.7% 0.104 56.7)

  10. Step 900

    900

    #633307

    oklch(37.6% 0.087 56.2)

  11. Step 950

    950

    #3A1E08

    oklch(26.9% 0.055 55.6)

Export this scale for Tailwind in the Tailwind colors tool

#FDDAC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DCC00.036
Deuteranopia (no green cones)#ECE4C20.033
Tritanopia (no blue cones)#FFD4D30.032
Achromatopsia (no color)#E1E1E10.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDAC2

    #FDDAC2

    oklch(91.1% 0.051 56.4)

  • #C4E8FF

    #C4E8FF

    oklch(91.3% 0.049 236.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDAC2

    #FDDAC2

    oklch(91.1% 0.051 56.4)

  • #FFD7D2

    #FFD7D2

    oklch(91.2% 0.045 26.4)

  • #F1E0BC

    #F1E0BC

    oklch(91.1% 0.051 85.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDAC2

    #FDDAC2

    oklch(91.1% 0.051 56.4)

  • #BBECF3

    #BBECF3

    oklch(91.1% 0.051 207.1)

  • #D5E2FF

    #D5E2FF

    oklch(91.2% 0.042 266.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDAC2

    #FDDAC2

    oklch(91.1% 0.051 56.4)

  • #BFEDE1

    #BFEDE1

    oklch(91.1% 0.05 177.5)

  • #E4DCFF

    #E4DCFF

    oklch(91.2% 0.048 295.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDAC2

    #FDDAC2

    oklch(91.1% 0.051 56.4)

  • #CDEBCE

    #CDEBCE

    oklch(91% 0.05 146)

  • #C4E8FF

    #C4E8FF

    oklch(91.3% 0.049 236.1)

  • #F4D7F4

    #F4D7F4

    oklch(91.2% 0.05 326)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDAC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDAC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.