#FDD4C3

Closest named color: Peach Puff (#FFDAB9). oklch(90% 0.052 43.8), rgb(253, 212, 195).

Aa

Black text reads best on this color (15.38:1).

About this color

#FDD4C3 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.052 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.024 away. Black text reads best on it, at 15.38:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.38:1
White text1.36:1

Values

HEX#FDD4C3
RGBrgb(253, 212, 195)
HSLhsl(18, 94%, 88%)
OKLCHoklch(90% 0.052 43.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDD4C3 1.36:1 Fails Lc -20.4 Dividers and decoration only
Black text on #FDD4C3 15.38:1 AAA Lc 85.8 Fine for body text
#FDD4C3 text on white 1.36:1 Fails Lc 17.8 Dividers and decoration only
#FDD4C3 text on black 15.38:1 AAA Lc -85.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F6E6E0

    oklch(93.6% 0.019 41.8)

  3. Step 200

    200 (this color)

    #FDD4C3

    oklch(90% 0.052 43.8)

  4. Step 300

    300

    #E6B39E

    oklch(80.8% 0.066 43.5)

  5. Step 400

    400

    #D88A69

    oklch(70.6% 0.106 43.6)

  6. Step 500

    500

    #CC6B3F

    oklch(63.2% 0.136 43.9)

  7. Step 600

    600

    #B7501B

    oklch(55.6% 0.147 43.9)

  8. Step 700

    700

    #9D400B

    oklch(49.1% 0.137 44)

  9. Step 800

    800

    #80350F

    oklch(42.7% 0.114 43.5)

  10. Step 900

    900

    #672F15

    oklch(37.6% 0.089 43.7)

  11. Step 950

    950

    #3D1C0E

    oklch(27% 0.057 42.9)

Export this scale for Tailwind in the Tailwind colors tool

#FDD4C3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED8C20.044
Deuteranopia (no green cones)#E8E0C30.041
Tritanopia (no blue cones)#FFCECF0.026
Achromatopsia (no color)#DCDCDC0.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDD4C3

    #FDD4C3

    oklch(90% 0.052 43.8)

  • #BAE6F8

    #BAE6F8

    oklch(90% 0.052 224.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDD4C3

    #FDD4C3

    oklch(90% 0.052 43.8)

  • #FFD1D4

    #FFD1D4

    oklch(90.1% 0.052 13.7)

  • #F3DAB9

    #F3DAB9

    oklch(90.1% 0.052 74.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDD4C3

    #FDD4C3

    oklch(90% 0.052 43.8)

  • #B7EAE8

    #B7EAE8

    oklch(90.1% 0.052 193.3)

  • #C8E1FF

    #C8E1FF

    oklch(90.1% 0.049 253.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDD4C3

    #FDD4C3

    oklch(90% 0.052 43.8)

  • #C0EAD5

    #C0EAD5

    oklch(90.1% 0.052 163.5)

  • #D9DAFF

    #D9DAFF

    oklch(89.9% 0.051 284.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDD4C3

    #FDD4C3

    oklch(90% 0.052 43.8)

  • #D1E6C4

    #D1E6C4

    oklch(90% 0.051 133.4)

  • #BAE6F8

    #BAE6F8

    oklch(90% 0.052 224.7)

  • #EBD5F7

    #EBD5F7

    oklch(90.1% 0.051 313.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDD4C3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDD4C3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.