#FDD1BA

Closest named color: Peach Puff (#FFDAB9). oklch(89.3% 0.059 49.1), rgb(253, 209, 186).

Aa

Black text reads best on this color (15.00:1).

About this color

#FDD1BA is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.059 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.024 away. Black text reads best on it, at 15.00:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.059)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.00:1
White text1.39:1

Values

HEX#FDD1BA
RGBrgb(253, 209, 186)
HSLhsl(21, 94%, 86%)
OKLCHoklch(89.3% 0.059 49.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDD1BA 1.39:1 Fails Lc -22.1 Dividers and decoration only
Black text on #FDD1BA 15.00:1 AAA Lc 84.4 Fine for body text
#FDD1BA text on white 1.39:1 Fails Lc 19.3 Dividers and decoration only
#FDD1BA text on black 15.00:1 AAA Lc -84.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F7E6DD

    oklch(93.6% 0.022 49.9)

  3. Step 200

    200 (this color)

    #FDD1BA

    oklch(89.3% 0.059 49.1)

  4. Step 300

    300

    #EAB396

    oklch(81% 0.076 49)

  5. Step 400

    400

    #DD8959

    oklch(70.8% 0.121 49.6)

  6. Step 500

    500

    #D16821

    oklch(63.2% 0.154 49.4)

  7. Step 600

    600

    #B55200

    oklch(55.5% 0.149 49.2)

  8. Step 700

    700

    #994400

    oklch(49% 0.131 49)

  9. Step 800

    800

    #7F3700

    oklch(42.8% 0.115 48.9)

  10. Step 900

    900

    #6A2D00

    oklch(37.6% 0.101 49.1)

  11. Step 950

    950

    #3E1B06

    oklch(26.9% 0.063 48.6)

Export this scale for Tailwind in the Tailwind colors tool

#FDD1BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD5B80.047
Deuteranopia (no green cones)#E7DEBA0.044
Tritanopia (no blue cones)#FFCACB0.034
Achromatopsia (no color)#DADADA0.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDD1BA

    #FDD1BA

    oklch(89.3% 0.059 49.1)

  • #B4E4FB

    #B4E4FB

    oklch(89.3% 0.059 228.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDD1BA

    #FDD1BA

    oklch(89.3% 0.059 49.1)

  • #FFCDCD

    #FFCDCD

    oklch(89.2% 0.057 18.3)

  • #F1D8B0

    #F1D8B0

    oklch(89.3% 0.059 79.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDD1BA

    #FDD1BA

    oklch(89.3% 0.059 49.1)

  • #AEE8EA

    #AEE8EA

    oklch(89.2% 0.059 198.8)

  • #C7DDFF

    #C7DDFF

    oklch(89.2% 0.053 259)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDD1BA

    #FDD1BA

    oklch(89.3% 0.059 49.1)

  • #B6E9D5

    #B6E9D5

    oklch(89.3% 0.059 169)

  • #DAD6FF

    #DAD6FF

    oklch(89.2% 0.056 289.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDD1BA

    #FDD1BA

    oklch(89.3% 0.059 49.1)

  • #C8E6C1

    #C8E6C1

    oklch(89.3% 0.059 139.8)

  • #B4E4FB

    #B4E4FB

    oklch(89.3% 0.059 228.8)

  • #EDD0F5

    #EDD0F5

    oklch(89.3% 0.059 318.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDD1BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDD1BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.