#FDCFCE

Closest named color: Mimi Pink (#FFCAD4). oklch(89.4% 0.052 19.6), rgb(253, 207, 206).

Aa

Black text reads best on this color (14.99:1).

About this color

#FDCFCE is a light, muted pink. In OKLCH its lightness is 89%, its chroma 0.052 and its hue 20°. Its hue sits on the warm side of the wheel. The nearest named color is Mimi Pink (#FFCAD4), ΔE 0.017 away. Black text reads best on it, at 14.99:1.

Hue familyPinks
Lightnesslight (89%)
Chromamuted (0.052)
Temperaturewarm
Nearest nameMimi Pink (#FFCAD4)
Black text14.99:1
White text1.40:1

Values

HEX#FDCFCE
RGBrgb(253, 207, 206)
HSLhsl(1, 92%, 90%)
OKLCHoklch(89.4% 0.052 19.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDCFCE 1.40:1 Fails Lc -22.1 Dividers and decoration only
Black text on #FDCFCE 14.99:1 AAA Lc 84.3 Fine for body text
#FDCFCE text on white 1.40:1 Fails Lc 19.4 Dividers and decoration only
#FDCFCE text on black 14.99:1 AAA Lc -84.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF3F3

    oklch(97% 0.009 17.3)

  2. Step 100

    100

    #F7E5E5

    oklch(93.6% 0.02 17.5)

  3. Step 200

    200 (this color)

    #FDCFCE

    oklch(89.4% 0.052 19.6)

  4. Step 300

    300

    #E9B0AF

    oklch(80.9% 0.067 19.8)

  5. Step 400

    400

    #DB8585

    oklch(70.7% 0.106 20.1)

  6. Step 500

    500

    #CF6367

    oklch(63.1% 0.137 19.5)

  7. Step 600

    600

    #BA474E

    oklch(55.5% 0.149 19.8)

  8. Step 700

    700

    #A0383F

    oklch(49.1% 0.138 19.9)

  9. Step 800

    800

    #822F34

    oklch(42.7% 0.115 19.8)

  10. Step 900

    900

    #692B2E

    oklch(37.7% 0.089 19.4)

  11. Step 950

    950

    #3E1A1B

    oklch(27.1% 0.056 19.8)

Export this scale for Tailwind in the Tailwind colors tool

#FDCFCE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D5CE0.055
Deuteranopia (no green cones)#E2DDCD0.050
Tritanopia (no blue cones)#FFCBCF0.011
Achromatopsia (no color)#DADADA0.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDCFCE

    #FDCFCE

    oklch(89.4% 0.052 19.6)

  • #B4E7E9

    #B4E7E9

    oklch(89.3% 0.052 199.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDCFCE

    #FDCFCE

    oklch(89.4% 0.052 19.6)

  • #F8CFE1

    #F8CFE1

    oklch(89.5% 0.051 349.9)

  • #FAD3BE

    #FAD3BE

    oklch(89.5% 0.052 50)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDCFCE

    #FDCFCE

    oklch(89.4% 0.052 19.6)

  • #BBE8D6

    #BBE8D6

    oklch(89.4% 0.053 168.8)

  • #BAE3F8

    #BAE3F8

    oklch(89.3% 0.052 230.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDCFCE

    #FDCFCE

    oklch(89.4% 0.052 19.6)

  • #CBE5C4

    #CBE5C4

    oklch(89.4% 0.052 139.1)

  • #C8DDFF

    #C8DDFF

    oklch(89.3% 0.052 260)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDCFCE

    #FDCFCE

    oklch(89.4% 0.052 19.6)

  • #DEE0B8

    #DEE0B8

    oklch(89.5% 0.053 109.8)

  • #B4E7E9

    #B4E7E9

    oklch(89.3% 0.052 199.2)

  • #DBD7FD

    #DBD7FD

    oklch(89.4% 0.052 290.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDCFCE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDCFCE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.