#FDCFB2

Closest named color: Light Peach (#FFD8B1). oklch(88.7% 0.065 53.9), rgb(253, 207, 178).

Aa

Black text reads best on this color (14.74:1).

About this color

#FDCFB2 is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.065 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.024 away. Black text reads best on it, at 14.74:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.065)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.74:1
White text1.42:1

Values

HEX#FDCFB2
RGBrgb(253, 207, 178)
HSLhsl(23, 95%, 85%)
OKLCHoklch(88.7% 0.065 53.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDCFB2 1.42:1 Fails Lc -23.2 Dividers and decoration only
Black text on #FDCFB2 14.74:1 AAA Lc 83.3 Fine for body text
#FDCFB2 text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#FDCFB2 text on black 14.74:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4EF

    oklch(97.2% 0.011 54.5)

  2. Step 100

    100

    #F8E6DB

    oklch(93.6% 0.025 53.7)

  3. Step 200

    200 (this color)

    #FDCFB2

    oklch(88.7% 0.065 53.9)

  4. Step 300

    300

    #ECB28E

    oklch(80.8% 0.083 53)

  5. Step 400

    400

    #E08749

    oklch(70.6% 0.134 53.5)

  6. Step 500

    500

    #D06900

    oklch(63.1% 0.158 53.9)

  7. Step 600

    600

    #B05800

    oklch(55.7% 0.14 54)

  8. Step 700

    700

    #944900

    oklch(49% 0.123 54)

  9. Step 800

    800

    #7A3B00

    oklch(42.6% 0.107 54)

  10. Step 900

    900

    #673100

    oklch(37.8% 0.095 54.2)

  11. Step 950

    950

    #3F1B00

    oklch(27% 0.068 53.5)

Export this scale for Tailwind in the Tailwind colors tool

#FDCFB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD2B00.048
Deuteranopia (no green cones)#E7DCB20.044
Tritanopia (no blue cones)#FFC7C70.040
Achromatopsia (no color)#D8D8D80.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDCFB2

    #FDCFB2

    oklch(88.7% 0.065 53.9)

  • #B0E2FF

    #B0E2FF

    oklch(88.8% 0.065 233.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDCFB2

    #FDCFB2

    oklch(88.7% 0.065 53.9)

  • #FFCBC7

    #FFCBC7

    oklch(88.7% 0.06 23.4)

  • #EED7A9

    #EED7A9

    oklch(88.7% 0.065 84.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDCFB2

    #FDCFB2

    oklch(88.7% 0.065 53.9)

  • #A7E7ED

    #A7E7ED

    oklch(88.7% 0.065 203.4)

  • #C8DAFF

    #C8DAFF

    oklch(88.7% 0.055 264.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDCFB2

    #FDCFB2

    oklch(88.7% 0.065 53.9)

  • #ADE8D6

    #ADE8D6

    oklch(88.6% 0.065 174)

  • #DBD3FF

    #DBD3FF

    oklch(88.7% 0.061 293.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDCFB2

    #FDCFB2

    oklch(88.7% 0.065 53.9)

  • #C1E6BF

    #C1E6BF

    oklch(88.8% 0.065 143.7)

  • #B0E2FF

    #B0E2FF

    oklch(88.8% 0.065 233.9)

  • #F0CCF3

    #F0CCF3

    oklch(88.8% 0.065 323.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDCFB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDCFB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.