#FDCECE

Closest named color: Mimi Pink (#FFCAD4). oklch(89.2% 0.053 18.2), rgb(253, 206, 206).

Aa

Black text reads best on this color (14.89:1).

About this color

#FDCECE is a light, muted pink. In OKLCH its lightness is 89%, its chroma 0.053 and its hue 18°. Its hue sits on the warm side of the wheel. The nearest named color is Mimi Pink (#FFCAD4), ΔE 0.015 away. Black text reads best on it, at 14.89:1.

Hue familyPinks
Lightnesslight (89%)
Chromamuted (0.053)
Temperaturewarm
Nearest nameMimi Pink (#FFCAD4)
Black text14.89:1
White text1.40:1

Values

HEX#FDCECE
RGBrgb(253, 206, 206)
HSLhsl(0, 92%, 90%)
OKLCHoklch(89.2% 0.053 18.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDCECE 1.40:1 Fails Lc -22.5 Dividers and decoration only
Black text on #FDCECE 14.89:1 AAA Lc 83.9 Fine for body text
#FDCECE text on white 1.40:1 Fails Lc 19.8 Dividers and decoration only
#FDCECE text on black 14.89:1 AAA Lc -83.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F3

    oklch(97.1% 0.01 17.3)

  2. Step 100

    100

    #F7E5E5

    oklch(93.6% 0.02 17.5)

  3. Step 200

    200 (this color)

    #FDCECE

    oklch(89.2% 0.053 18.2)

  4. Step 300

    300

    #EAAFB0

    oklch(80.9% 0.069 17.6)

  5. Step 400

    400

    #DC8486

    oklch(70.7% 0.109 18.7)

  6. Step 500

    500

    #D06268

    oklch(63.1% 0.139 18.6)

  7. Step 600

    600

    #BC4550

    oklch(55.6% 0.153 18.2)

  8. Step 700

    700

    #A13641

    oklch(49.1% 0.141 18.1)

  9. Step 800

    800

    #832E36

    oklch(42.7% 0.117 18)

  10. Step 900

    900

    #6A2A2F

    oklch(37.8% 0.092 17.9)

  11. Step 950

    950

    #3E191B

    oklch(26.9% 0.058 18.4)

Export this scale for Tailwind in the Tailwind colors tool

#FDCECE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6D4CE0.056
Deuteranopia (no green cones)#E1DDCD0.053
Tritanopia (no blue cones)#FFCACE0.010
Achromatopsia (no color)#D9D9D90.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDCECE

    #FDCECE

    oklch(89.2% 0.053 18.2)

  • #B3E7E8

    #B3E7E8

    oklch(89.2% 0.053 197.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDCECE

    #FDCECE

    oklch(89.2% 0.053 18.2)

  • #F8CEE1

    #F8CEE1

    oklch(89.3% 0.053 349.2)

  • #FAD2BD

    #FAD2BD

    oklch(89.2% 0.053 49.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDCECE

    #FDCECE

    oklch(89.2% 0.053 18.2)

  • #BAE7D5

    #BAE7D5

    oklch(89.1% 0.053 168.8)

  • #B8E3F8

    #B8E3F8

    oklch(89.2% 0.053 229.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDCECE

    #FDCECE

    oklch(89.2% 0.053 18.2)

  • #CBE4C2

    #CBE4C2

    oklch(89.1% 0.053 137.4)

  • #C6DDFF

    #C6DDFF

    oklch(89.1% 0.053 258)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDCECE

    #FDCECE

    oklch(89.2% 0.053 18.2)

  • #DEDFB6

    #DEDFB6

    oklch(89.2% 0.054 108.6)

  • #B3E7E8

    #B3E7E8

    oklch(89.2% 0.053 197.7)

  • #D9D7FE

    #D9D7FE

    oklch(89.3% 0.053 287.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDCECE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDCECE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.