#FDCDB5

Closest named color: Light Peach (#FFD8B1). oklch(88.4% 0.064 48), rgb(253, 205, 181).

Aa

Black text reads best on this color (14.57:1).

About this color

#FDCDB5 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.064 and its hue 48°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.031 away. Black text reads best on it, at 14.57:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.57:1
White text1.44:1

Values

HEX#FDCDB5
RGBrgb(253, 205, 181)
HSLhsl(20, 95%, 85%)
OKLCHoklch(88.4% 0.064 48)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDCDB5 1.44:1 Fails Lc -23.9 Dividers and decoration only
Black text on #FDCDB5 14.57:1 AAA Lc 82.7 Fine for body text
#FDCDB5 text on white 1.44:1 Fails Lc 21.0 Dividers and decoration only
#FDCDB5 text on black 14.57:1 AAA Lc -82.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3EF

    oklch(97% 0.011 45.7)

  2. Step 100

    100

    #F8E6DD

    oklch(93.7% 0.023 48.5)

  3. Step 200

    200 (this color)

    #FDCDB5

    oklch(88.4% 0.064 48)

  4. Step 300

    300

    #EDB193

    oklch(80.9% 0.082 47.7)

  5. Step 400

    400

    #E28554

    oklch(70.7% 0.131 47.5)

  6. Step 500

    500

    #D7630F

    oklch(63.2% 0.167 48.1)

  7. Step 600

    600

    #B75100

    oklch(55.7% 0.151 48.1)

  8. Step 700

    700

    #9B4300

    oklch(49.2% 0.134 47.9)

  9. Step 800

    800

    #803600

    oklch(42.8% 0.117 47.8)

  10. Step 900

    900

    #6B2C00

    oklch(37.6% 0.103 47.9)

  11. Step 950

    950

    #401A03

    oklch(27% 0.068 48.5)

Export this scale for Tailwind in the Tailwind colors tool

#FDCDB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD1B30.051
Deuteranopia (no green cones)#E5DBB50.047
Tritanopia (no blue cones)#FFC5C60.036
Achromatopsia (no color)#D7D7D70.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDCDB5

    #FDCDB5

    oklch(88.4% 0.064 48)

  • #ADE2FA

    #ADE2FA

    oklch(88.4% 0.064 227.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDCDB5

    #FDCDB5

    oklch(88.4% 0.064 48)

  • #FFC9CA

    #FFC9CA

    oklch(88.4% 0.062 17.1)

  • #F0D4AA

    #F0D4AA

    oklch(88.3% 0.063 77.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDCDB5

    #FDCDB5

    oklch(88.4% 0.064 48)

  • #A7E6E8

    #A7E6E8

    oklch(88.3% 0.063 198.5)

  • #C2DBFF

    #C2DBFF

    oklch(88.5% 0.057 257.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDCDB5

    #FDCDB5

    oklch(88.4% 0.064 48)

  • #B1E7D1

    #B1E7D1

    oklch(88.5% 0.063 168)

  • #D6D3FF

    #D6D3FF

    oklch(88.3% 0.06 288.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDCDB5

    #FDCDB5

    oklch(88.4% 0.064 48)

  • #C5E3BB

    #C5E3BB

    oklch(88.3% 0.063 137.9)

  • #ADE2FA

    #ADE2FA

    oklch(88.4% 0.064 227.5)

  • #EBCCF5

    #EBCCF5

    oklch(88.4% 0.065 317.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDCDB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDCDB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.