#FDCDB2

Closest named color: Light Peach (#FFD8B1). oklch(88.3% 0.066 50.9), rgb(253, 205, 178).

Aa

Black text reads best on this color (14.55:1).

About this color

#FDCDB2 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.066 and its hue 51°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.029 away. Black text reads best on it, at 14.55:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.066)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.55:1
White text1.44:1

Values

HEX#FDCDB2
RGBrgb(253, 205, 178)
HSLhsl(22, 95%, 85%)
OKLCHoklch(88.3% 0.066 50.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDCDB2 1.44:1 Fails Lc -24.1 Dividers and decoration only
Black text on #FDCDB2 14.55:1 AAA Lc 82.6 Fine for body text
#FDCDB2 text on white 1.44:1 Fails Lc 21.1 Dividers and decoration only
#FDCDB2 text on black 14.55:1 AAA Lc -82.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3EF

    oklch(97% 0.011 45.7)

  2. Step 100

    100

    #F8E6DC

    oklch(93.7% 0.024 51.2)

  3. Step 200

    200 (this color)

    #FDCDB2

    oklch(88.3% 0.066 50.9)

  4. Step 300

    300

    #EDB18F

    oklch(80.8% 0.084 50.7)

  5. Step 400

    400

    #E2864C

    oklch(70.7% 0.135 51.2)

  6. Step 500

    500

    #D46500

    oklch(63% 0.164 50.9)

  7. Step 600

    600

    #B35400

    oklch(55.5% 0.145 50.8)

  8. Step 700

    700

    #974600

    oklch(49% 0.128 50.9)

  9. Step 800

    800

    #7D3900

    oklch(42.8% 0.111 51.1)

  10. Step 900

    900

    #692F00

    oklch(37.8% 0.098 51.3)

  11. Step 950

    950

    #401A00

    oklch(27% 0.07 51.3)

Export this scale for Tailwind in the Tailwind colors tool

#FDCDB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD1B00.051
Deuteranopia (no green cones)#E5DBB20.048
Tritanopia (no blue cones)#FFC5C60.039
Achromatopsia (no color)#D7D7D70.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDCDB2

    #FDCDB2

    oklch(88.3% 0.066 50.9)

  • #ADE1FC

    #ADE1FC

    oklch(88.3% 0.065 231)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDCDB2

    #FDCDB2

    oklch(88.3% 0.066 50.9)

  • #FFC9C7

    #FFC9C7

    oklch(88.3% 0.062 20.9)

  • #EFD5A8

    #EFD5A8

    oklch(88.4% 0.066 81.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDCDB2

    #FDCDB2

    oklch(88.3% 0.066 50.9)

  • #A5E6EA

    #A5E6EA

    oklch(88.3% 0.065 200.8)

  • #C4DAFF

    #C4DAFF

    oklch(88.4% 0.057 260.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDCDB2

    #FDCDB2

    oklch(88.3% 0.066 50.9)

  • #ADE7D3

    #ADE7D3

    oklch(88.3% 0.065 171.5)

  • #D8D2FF

    #D8D2FF

    oklch(88.3% 0.062 291.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDCDB2

    #FDCDB2

    oklch(88.3% 0.066 50.9)

  • #C2E4BC

    #C2E4BC

    oklch(88.4% 0.065 140.9)

  • #ADE1FC

    #ADE1FC

    oklch(88.3% 0.065 231)

  • #EDCBF3

    #EDCBF3

    oklch(88.3% 0.065 321.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDCDB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDCDB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.