#FDCCBE

Closest named color: Light Rose (#FFC5CB). oklch(88.4% 0.059 36.5), rgb(253, 204, 190).

Aa

Black text reads best on this color (14.55:1).

About this color

#FDCCBE is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.059 and its hue 37°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.029 away. Black text reads best on it, at 14.55:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.55:1
White text1.44:1

Values

HEX#FDCCBE
RGBrgb(253, 204, 190)
HSLhsl(13, 94%, 87%)
OKLCHoklch(88.4% 0.059 36.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDCCBE 1.44:1 Fails Lc -24.0 Dividers and decoration only
Black text on #FDCCBE 14.55:1 AAA Lc 82.6 Fine for body text
#FDCCBE text on white 1.44:1 Fails Lc 21.1 Dividers and decoration only
#FDCCBE text on black 14.55:1 AAA Lc -82.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F8E5E0

    oklch(93.6% 0.022 35.1)

  3. Step 200

    200 (this color)

    #FDCCBE

    oklch(88.4% 0.059 36.5)

  4. Step 300

    300

    #EDB09E

    oklch(80.9% 0.076 37.1)

  5. Step 400

    400

    #E1846A

    oklch(70.7% 0.121 36.5)

  6. Step 500

    500

    #D66140

    oklch(63.1% 0.155 36.6)

  7. Step 600

    600

    #C1431D

    oklch(55.5% 0.169 36.5)

  8. Step 700

    700

    #A7340E

    oklch(49.2% 0.157 36.6)

  9. Step 800

    800

    #872C11

    oklch(42.6% 0.13 36.3)

  10. Step 900

    900

    #6D2916

    oklch(37.7% 0.102 36.3)

  11. Step 950

    950

    #40190E

    oklch(27% 0.064 36.6)

Export this scale for Tailwind in the Tailwind colors tool

#FDCCBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D1BD0.055
Deuteranopia (no green cones)#E2DBBE0.052
Tritanopia (no blue cones)#FFC5C80.026
Achromatopsia (no color)#D7D7D70.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDCCBE

    #FDCCBE

    oklch(88.4% 0.059 36.5)

  • #ADE3F2

    #ADE3F2

    oklch(88.4% 0.059 216.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDCCBE

    #FDCCBE

    oklch(88.4% 0.059 36.5)

  • #FDC9D2

    #FDC9D2

    oklch(88.4% 0.06 6.8)

  • #F4D2B0

    #F4D2B0

    oklch(88.4% 0.059 66.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDCCBE

    #FDCCBE

    oklch(88.4% 0.059 36.5)

  • #ADE6DF

    #ADE6DF

    oklch(88.4% 0.059 186.8)

  • #BADDFE

    #BADDFE

    oklch(88.3% 0.059 246.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDCCBE

    #FDCCBE

    oklch(88.4% 0.059 36.5)

  • #BAE5C9

    #BAE5C9

    oklch(88.4% 0.059 156.5)

  • #CED6FF

    #CED6FF

    oklch(88.3% 0.057 276.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDCCBE

    #FDCCBE

    oklch(88.4% 0.059 36.5)

  • #CFE1B7

    #CFE1B7

    oklch(88.5% 0.059 126.5)

  • #ADE3F2

    #ADE3F2

    oklch(88.4% 0.059 216.7)

  • #E3CFF8

    #E3CFF8

    oklch(88.4% 0.059 307.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDCCBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDCCBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.