#FDCCAF

Closest named color: Light Peach (#FFD8B1). oklch(88.1% 0.068 52.2), rgb(253, 204, 175).

Aa

Black text reads best on this color (14.43:1).

About this color

#FDCCAF is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.068 and its hue 52°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.030 away. Black text reads best on it, at 14.43:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.068)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.43:1
White text1.45:1

Values

HEX#FDCCAF
RGBrgb(253, 204, 175)
HSLhsl(22, 95%, 84%)
OKLCHoklch(88.1% 0.068 52.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDCCAF 1.45:1 Fails Lc -24.6 Dividers and decoration only
Black text on #FDCCAF 14.43:1 AAA Lc 82.1 Fine for body text
#FDCCAF text on white 1.45:1 Fails Lc 21.6 Dividers and decoration only
#FDCCAF text on black 14.43:1 AAA Lc -81.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3EE

    oklch(97% 0.012 51.3)

  2. Step 100

    100

    #F8E6DB

    oklch(93.6% 0.025 53.7)

  3. Step 200

    200 (this color)

    #FDCCAF

    oklch(88.1% 0.068 52.2)

  4. Step 300

    300

    #EEB18C

    oklch(80.8% 0.087 52.4)

  5. Step 400

    400

    #E48546

    oklch(70.8% 0.14 52)

  6. Step 500

    500

    #D36700

    oklch(63.2% 0.162 52.1)

  7. Step 600

    600

    #B25600

    oklch(55.7% 0.143 52.2)

  8. Step 700

    700

    #964700

    oklch(49% 0.126 51.9)

  9. Step 800

    800

    #7C3A00

    oklch(42.8% 0.11 52.3)

  10. Step 900

    900

    #682F00

    oklch(37.6% 0.097 51.8)

  11. Step 950

    950

    #401A00

    oklch(27% 0.07 51.3)

Export this scale for Tailwind in the Tailwind colors tool

#FDCCAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D0AD0.053
Deuteranopia (no green cones)#E5DAAF0.048
Tritanopia (no blue cones)#FFC3C40.042
Achromatopsia (no color)#D6D6D60.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDCCAF

    #FDCCAF

    oklch(88.1% 0.068 52.2)

  • #ABE0FD

    #ABE0FD

    oklch(88% 0.068 232.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDCCAF

    #FDCCAF

    oklch(88.1% 0.068 52.2)

  • #FFC8C5

    #FFC8C5

    oklch(88.1% 0.063 22)

  • #EED4A5

    #EED4A5

    oklch(88% 0.068 82.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDCCAF

    #FDCCAF

    oklch(88.1% 0.068 52.2)

  • #A2E6EB

    #A2E6EB

    oklch(88.1% 0.068 201.8)

  • #C3D9FF

    #C3D9FF

    oklch(88.1% 0.058 261.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDCCAF

    #FDCCAF

    oklch(88.1% 0.068 52.2)

  • #AAE7D3

    #AAE7D3

    oklch(88.1% 0.068 172.4)

  • #D8D1FF

    #D8D1FF

    oklch(88.1% 0.063 292)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDCCAF

    #FDCCAF

    oklch(88.1% 0.068 52.2)

  • #BFE4BB

    #BFE4BB

    oklch(88.1% 0.068 142.4)

  • #ABE0FD

    #ABE0FD

    oklch(88% 0.068 232.4)

  • #EEC9F3

    #EEC9F3

    oklch(88% 0.069 322.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDCCAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDCCAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.