#FDCBC2

Closest named color: Light Rose (#FFC5CB). oklch(88.3% 0.058 30.1), rgb(253, 203, 194).

Aa

Black text reads best on this color (14.49:1).

About this color

#FDCBC2 is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.058 and its hue 30°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.023 away. Black text reads best on it, at 14.49:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.49:1
White text1.44:1

Values

HEX#FDCBC2
RGBrgb(253, 203, 194)
HSLhsl(9, 94%, 88%)
OKLCHoklch(88.3% 0.058 30.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDCBC2 1.44:1 Fails Lc -24.3 Dividers and decoration only
Black text on #FDCBC2 14.49:1 AAA Lc 82.4 Fine for body text
#FDCBC2 text on white 1.44:1 Fails Lc 21.4 Dividers and decoration only
#FDCBC2 text on black 14.49:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F8E5E1

    oklch(93.6% 0.022 31.8)

  3. Step 200

    200 (this color)

    #FDCBC2

    oklch(88.3% 0.058 30.1)

  4. Step 300

    300

    #EDAFA4

    oklch(80.9% 0.075 30.1)

  5. Step 400

    400

    #E18273

    oklch(70.6% 0.12 29.9)

  6. Step 500

    500

    #D65F4E

    oklch(63% 0.154 30.2)

  7. Step 600

    600

    #C24132

    oklch(55.6% 0.168 29.9)

  8. Step 700

    700

    #A73224

    oklch(49.2% 0.155 30.3)

  9. Step 800

    800

    #872B20

    oklch(42.7% 0.128 30)

  10. Step 900

    900

    #6D281F

    oklch(37.7% 0.1 29.9)

  11. Step 950

    950

    #401813

    oklch(26.9% 0.064 29.2)

Export this scale for Tailwind in the Tailwind colors tool

#FDCBC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5D1C10.058
Deuteranopia (no green cones)#E1DAC20.053
Tritanopia (no blue cones)#FFC5C90.021
Achromatopsia (no color)#D6D6D60.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDCBC2

    #FDCBC2

    oklch(88.3% 0.058 30.1)

  • #ACE4EE

    #ACE4EE

    oklch(88.4% 0.059 209.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDCBC2

    #FDCBC2

    oklch(88.3% 0.058 30.1)

  • #FBC9D7

    #FBC9D7

    oklch(88.3% 0.059 359.8)

  • #F6D0B2

    #F6D0B2

    oklch(88.2% 0.059 60.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDCBC2

    #FDCBC2

    oklch(88.3% 0.058 30.1)

  • #AFE6DA

    #AFE6DA

    oklch(88.4% 0.059 180)

  • #B6DFFC

    #B6DFFC

    oklch(88.4% 0.059 239.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDCBC2

    #FDCBC2

    oklch(88.3% 0.058 30.1)

  • #BEE4C5

    #BEE4C5

    oklch(88.3% 0.058 150.5)

  • #CAD8FF

    #CAD8FF

    oklch(88.4% 0.056 269.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDCBC2

    #FDCBC2

    oklch(88.3% 0.058 30.1)

  • #D3DFB4

    #D3DFB4

    oklch(88.3% 0.059 120.3)

  • #ACE4EE

    #ACE4EE

    oklch(88.4% 0.059 209.7)

  • #DED1FA

    #DED1FA

    oklch(88.4% 0.057 299.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDCBC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDCBC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.