#FDBFBB

Closest named color: Pale Rose (#FDC1C5). oklch(86% 0.072 22.9), rgb(253, 191, 187).

Aa

Black text reads best on this color (13.34:1).

About this color

#FDBFBB is a light, moderately saturated pink. In OKLCH its lightness is 86%, its chroma 0.072 and its hue 23°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Rose (#FDC1C5), ΔE 0.013 away. Black text reads best on it, at 13.34:1.

Hue familyPinks
Lightnesslight (86%)
Chromamoderately saturated (0.072)
Temperaturewarm
Nearest namePale Rose (#FDC1C5)
Black text13.34:1
White text1.57:1

Values

HEX#FDBFBB
RGBrgb(253, 191, 187)
HSLhsl(4, 94%, 86%)
OKLCHoklch(86% 0.072 22.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDBFBB 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #FDBFBB 13.34:1 AAA Lc 77.7 Fine for body text
#FDBFBB text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#FDBFBB text on black 13.34:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FEF2F2

    oklch(97.1% 0.013 17.4)

  2. Step 100

    100

    #FCE3E2

    oklch(93.6% 0.028 20.4)

  3. Step 200

    200 (this color)

    #FDBFBB

    oklch(86% 0.072 22.9)

  4. Step 300

    300

    #F7A9A5

    oklch(80.9% 0.093 22.6)

  5. Step 400

    400

    #EF7774

    oklch(70.7% 0.149 23)

  6. Step 500

    500

    #E54C50

    oklch(63% 0.189 23)

  7. Step 600

    600

    #D12334

    oklch(55.7% 0.206 23.1)

  8. Step 700

    700

    #B40F27

    oklch(49.1% 0.191 22.9)

  9. Step 800

    800

    #921422

    oklch(42.6% 0.158 22.6)

  10. Step 900

    900

    #751C20

    oklch(37.6% 0.123 23.1)

  11. Step 950

    950

    #451213

    oklch(26.9% 0.078 23)

Export this scale for Tailwind in the Tailwind colors tool

#FDBFBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CBC7BA0.074
Deuteranopia (no green cones)#D9D3BA0.070
Tritanopia (no blue cones)#FFB8BE0.019
Achromatopsia (no color)#CECECE0.072

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDBFBB

    #FDBFBB

    oklch(86% 0.072 22.9)

  • #97DFE6

    #97DFE6

    oklch(85.9% 0.072 203.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDBFBB

    #FDBFBB

    oklch(86% 0.072 22.9)

  • #F8BED5

    #F8BED5

    oklch(86% 0.072 353.1)

  • #F8C5A5

    #F8C5A5

    oklch(86.1% 0.073 53.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDBFBB

    #FDBFBB

    oklch(86% 0.072 22.9)

  • #A0E1CC

    #A0E1CC

    oklch(86% 0.072 172.5)

  • #A2DAF9

    #A2DAF9

    oklch(86% 0.072 232.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDBFBB

    #FDBFBB

    oklch(86% 0.072 22.9)

  • #B6DEB3

    #B6DEB3

    oklch(86.1% 0.072 143.1)

  • #B9D2FF

    #B9D2FF

    oklch(86% 0.068 262.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDBFBB

    #FDBFBB

    oklch(86% 0.072 22.9)

  • #D1D7A0

    #D1D7A0

    oklch(86.1% 0.073 113)

  • #97DFE6

    #97DFE6

    oklch(85.9% 0.072 203.6)

  • #D2C9FD

    #D2C9FD

    oklch(86% 0.072 292.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDBFBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDBFBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.