#FD6B22

Closest named color: Bright Orange (#FF5B00). oklch(70% 0.195 42.7), rgb(253, 107, 34).

Aa

Black text reads best on this color (7.30:1).

About this color

#FD6B22 is a medium-light, vivid orange. In OKLCH its lightness is 70%, its chroma 0.195 and its hue 43°. Its hue sits on the warm side of the wheel. The nearest named color is Bright Orange (#FF5B00), ΔE 0.027 away. Black text reads best on it, at 7.30:1.

Hue familyOranges
Lightnessmedium-light (70%)
Chromavivid (0.195)
Temperaturewarm
Nearest nameBright Orange (#FF5B00)
Black text7.30:1
White text2.87:1

Values

HEX#FD6B22
RGBrgb(253, 107, 34)
HSLhsl(20, 98%, 56%)
OKLCHoklch(70% 0.195 42.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FD6B22 2.87:1 Fails Lc -59.4 Large or bold text, headings
Black text on #FD6B22 7.30:1 AAA Lc 49.9 Large or bold text, headings
#FD6B22 text on white 2.87:1 Fails Lc 54.1 Large or bold text, headings
#FD6B22 text on black 7.30:1 AAA Lc -47.7 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #FFF2EE

    oklch(97% 0.015 37.9)

  2. Step 100

    100

    #FFE3D8

    oklch(93.6% 0.034 42.7)

  3. Step 200

    200

    #FFCCB8

    oklch(88.5% 0.064 42.5)

  4. Step 300

    300

    #FFA885

    oklch(80.9% 0.114 42.6)

  5. Step 400

    400 (this color)

    #FD6B22

    oklch(70% 0.195 42.7)

  6. Step 500

    500

    #E15700

    oklch(63% 0.187 42.8)

  7. Step 600

    600

    #BE4800

    oklch(55.5% 0.165 42.7)

  8. Step 700

    700

    #A13C00

    oklch(49.1% 0.146 42.8)

  9. Step 800

    800

    #853000

    oklch(42.7% 0.127 42.7)

  10. Step 900

    900

    #702700

    oklch(37.7% 0.113 42.6)

  11. Step 950

    950

    #451500

    oklch(27% 0.081 42.7)

Export this scale for Tailwind in the Tailwind colors tool

#FD6B22 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#9584120.187
Deuteranopia (no green cones)#B9A51A0.169
Tritanopia (no blue cones)#FF475E0.094
Achromatopsia (no color)#9898980.196

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FD6B22

    #FD6B22

    oklch(70% 0.195 42.7)

  • #00AFD9

    #00AFD9

    oklch(70% 0.13 223)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FD6B22

    #FD6B22

    oklch(70% 0.195 42.7)

  • #FF5F7C

    #FF5F7C

    oklch(70.1% 0.195 12.8)

  • #D68D00

    #D68D00

    oklch(70% 0.149 72.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FD6B22

    #FD6B22

    oklch(70% 0.195 42.7)

  • #00B5B2

    #00B5B2

    oklch(69.9% 0.12 192.7)

  • #4BA1FF

    #4BA1FF

    oklch(70% 0.161 252.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FD6B22

    #FD6B22

    oklch(70% 0.195 42.7)

  • #00BB82

    #00BB82

    oklch(70% 0.152 162.6)

  • #928EFF

    #928EFF

    oklch(70% 0.162 283)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FD6B22

    #FD6B22

    oklch(70% 0.195 42.7)

  • #6CB608

    #6CB608

    oklch(70% 0.195 132.7)

  • #00AFD9

    #00AFD9

    oklch(70% 0.13 223)

  • #C774F3

    #C774F3

    oklch(70% 0.194 312.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FD6B22, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FD6B22 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.