#FCFDEE

Closest named color: Ivory (#FFFFF0). oklch(98.9% 0.02 109.8), rgb(252, 253, 238).

Aa

Black text reads best on this color (20.42:1).

About this color

#FCFDEE is a very light close to neutral grey. In OKLCH its lightness is 99%, its chroma 0.020. It has too little chroma to lean warm or cool. The nearest named color is Ivory (#FFFFF0), ΔE 0.007 away. Black text reads best on it, at 20.42:1.

Hue familyNeutrals
Lightnessvery light (99%)
Chromaclose to neutral grey (0.020)
Temperatureneutral
Nearest nameIvory (#FFFFF0)
Black text20.42:1
White text1.02:1

Values

HEX#FCFDEE
RGBrgb(252, 253, 238)
HSLhsl(64, 79%, 96%)
OKLCHoklch(98.9% 0.02 109.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCFDEE 1.02:1 Fails Lc 0.0 Not readable
Black text on #FCFDEE 20.42:1 AAA Lc 104.1 Preferred for body text
#FCFDEE text on white 1.02:1 Fails Lc 0.0 Not readable
#FCFDEE text on black 20.42:1 AAA Lc -105.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FCFDEE

    oklch(98.9% 0.02 109.8)

  2. Step 100

    100

    #EAEAE5

    oklch(93.6% 0.007 106.5)

  3. Step 200

    200

    #D9DAD0

    oklch(88.5% 0.014 111.3)

  4. Step 300

    300

    #C1C2B0

    oklch(80.8% 0.025 109.5)

  5. Step 400

    400

    #A2A386

    oklch(70.7% 0.041 109)

  6. Step 500

    500

    #8B8D68

    oklch(63.2% 0.053 110.4)

  7. Step 600

    600

    #757650

    oklch(55.5% 0.055 109.3)

  8. Step 700

    700

    #626440

    oklch(49.2% 0.053 110.9)

  9. Step 800

    800

    #505135

    oklch(42.6% 0.043 109.8)

  10. Step 900

    900

    #42432E

    oklch(37.6% 0.034 110.2)

  11. Step 950

    950

    #27271B

    oklch(26.9% 0.021 107.7)

Export this scale for Tailwind in the Tailwind colors tool

#FCFDEE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FFFBED0.006
Deuteranopia (no green cones)#FFFCEE0.004
Tritanopia (no blue cones)#FEFBF90.018
Achromatopsia (no color)#FCFCFC0.020

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCFDEE

    #FCFDEE

    oklch(98.9% 0.02 109.8)

  • #FBFBFF

    #FBFBFF

    oklch(98.9% 0.005 286.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCFDEE

    #FCFDEE

    oklch(98.9% 0.02 109.8)

  • #FFFBF4

    #FFFBF4

    oklch(98.9% 0.01 81.8)

  • #F5FFF3

    #F5FFF3

    oklch(98.9% 0.019 140.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCFDEE

    #FCFDEE

    oklch(98.9% 0.02 109.8)

  • #F9FCFF

    #F9FCFF

    oklch(99% 0.005 247.9)

  • #FEFAFF

    #FEFAFF

    oklch(99% 0.008 319.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCFDEE

    #FCFDEE

    oklch(98.9% 0.02 109.8)

  • #F7FCFF

    #F7FCFF

    oklch(98.8% 0.007 233.6)

  • #FFFAFC

    #FFFAFC

    oklch(98.9% 0.006 350.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCFDEE

    #FCFDEE

    oklch(98.9% 0.02 109.8)

  • #F2FEFF

    #F2FEFF

    oklch(98.8% 0.013 202.9)

  • #FBFBFF

    #FBFBFF

    oklch(98.9% 0.005 286.3)

  • #FFFAFA

    #FFFAFA

    oklch(98.9% 0.005 17.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCFDEE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCFDEE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.