#FCF2DC

Closest named color: Papaya Whip (#FFEFD5). oklch(96.3% 0.031 86.5), rgb(252, 242, 220).

Aa

Black text reads best on this color (18.87:1).

About this color

#FCF2DC is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.031 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.010 away. Black text reads best on it, at 18.87:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.87:1
White text1.11:1

Values

HEX#FCF2DC
RGBrgb(252, 242, 220)
HSLhsl(41, 84%, 93%)
OKLCHoklch(96.3% 0.031 86.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCF2DC 1.11:1 Fails Lc 0.0 Not readable
Black text on #FCF2DC 18.87:1 AAA Lc 98.7 Preferred for body text
#FCF2DC text on white 1.11:1 Fails Lc 0.0 Not readable
#FCF2DC text on black 18.87:1 AAA Lc -99.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FCF2DC

    oklch(96.3% 0.031 86.5)

  2. Step 100

    100

    #EDE9E1

    oklch(93.5% 0.012 84.6)

  3. Step 200

    200

    #DFD8C9

    oklch(88.4% 0.022 85.9)

  4. Step 300

    300

    #CCBFA4

    oklch(80.8% 0.04 85.3)

  5. Step 400

    400

    #B29E73

    oklch(70.6% 0.063 85.8)

  6. Step 500

    500

    #9F864E

    oklch(63.1% 0.081 86.1)

  7. Step 600

    600

    #8A6F30

    oklch(55.5% 0.088 85.9)

  8. Step 700

    700

    #755D23

    oklch(49.1% 0.081 86.2)

  9. Step 800

    800

    #5F4C1E

    oklch(42.6% 0.068 86.6)

  10. Step 900

    900

    #4E401E

    oklch(37.8% 0.054 87.3)

  11. Step 950

    950

    #2E2513

    oklch(27% 0.033 83.8)

Export this scale for Tailwind in the Tailwind colors tool

#FCF2DC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F1DB0.006
Deuteranopia (no green cones)#FAF4DD0.005
Tritanopia (no blue cones)#FFEEEC0.027
Achromatopsia (no color)#F3F3F30.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCF2DC

    #FCF2DC

    oklch(96.3% 0.031 86.5)

  • #EDF3FF

    #EDF3FF

    oklch(96.3% 0.017 264.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCF2DC

    #FCF2DC

    oklch(96.3% 0.031 86.5)

  • #FFF0E5

    #FFF0E5

    oklch(96.4% 0.022 58.8)

  • #F1F6DF

    #F1F6DF

    oklch(96.3% 0.031 116.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCF2DC

    #FCF2DC

    oklch(96.3% 0.031 86.5)

  • #E7F5FF

    #E7F5FF

    oklch(96.3% 0.02 238.7)

  • #F4F0FF

    #F4F0FF

    oklch(96.3% 0.02 298.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCF2DC

    #FCF2DC

    oklch(96.3% 0.031 86.5)

  • #DCF9FD

    #DCF9FD

    oklch(96.2% 0.031 206.7)

  • #FFECFE

    #FFECFE

    oklch(96.3% 0.031 327.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCF2DC

    #FCF2DC

    oklch(96.3% 0.031 86.5)

  • #DEFAF2

    #DEFAF2

    oklch(96.3% 0.031 176.6)

  • #EDF3FF

    #EDF3FF

    oklch(96.3% 0.017 264.5)

  • #FFEEF3

    #FFEEF3

    oklch(96.4% 0.019 357.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCF2DC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCF2DC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.