#FCF0DC

Closest named color: Papaya Whip (#FFEFD5). oklch(95.9% 0.029 80.7), rgb(252, 240, 220).

Aa

Black text reads best on this color (18.63:1).

About this color

#FCF0DC is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.009 away. Black text reads best on it, at 18.63:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest namePapaya Whip (#FFEFD5)
Black text18.63:1
White text1.12:1

Values

HEX#FCF0DC
RGBrgb(252, 240, 220)
HSLhsl(37, 84%, 93%)
OKLCHoklch(95.9% 0.029 80.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCF0DC 1.12:1 Fails Lc 0.0 Not readable
Black text on #FCF0DC 18.63:1 AAA Lc 97.9 Preferred for body text
#FCF0DC text on white 1.12:1 Fails Lc 0.0 Not readable
#FCF0DC text on black 18.63:1 AAA Lc -98.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FCF0DC

    oklch(95.9% 0.029 80.7)

  2. Step 100

    100

    #EEE9E2

    oklch(93.6% 0.011 76.6)

  3. Step 200

    200

    #E0D8CA

    oklch(88.5% 0.021 81.8)

  4. Step 300

    300

    #CDBFA6

    oklch(81% 0.038 82.1)

  5. Step 400

    400

    #B49D76

    oklch(70.7% 0.06 80.6)

  6. Step 500

    500

    #A28552

    oklch(63.2% 0.077 80.8)

  7. Step 600

    600

    #8D6E35

    oklch(55.7% 0.084 80.8)

  8. Step 700

    700

    #785C28

    oklch(49.2% 0.078 80.6)

  9. Step 800

    800

    #614B22

    oklch(42.7% 0.065 81.1)

  10. Step 900

    900

    #4F3F21

    oklch(37.7% 0.05 82)

  11. Step 950

    950

    #2F2514

    oklch(27.1% 0.032 80)

Export this scale for Tailwind in the Tailwind colors tool

#FCF0DC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6F0DB0.008
Deuteranopia (no green cones)#F9F3DC0.008
Tritanopia (no blue cones)#FFECEA0.025
Achromatopsia (no color)#F1F1F10.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCF0DC

    #FCF0DC

    oklch(95.9% 0.029 80.7)

  • #EAF2FF

    #EAF2FF

    oklch(95.9% 0.019 260.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCF0DC

    #FCF0DC

    oklch(95.9% 0.029 80.7)

  • #FFEEE4

    #FFEEE4

    oklch(96% 0.023 52.7)

  • #F2F4DE

    #F2F4DE

    oklch(96% 0.029 111.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCF0DC

    #FCF0DC

    oklch(95.9% 0.029 80.7)

  • #E2F5FF

    #E2F5FF

    oklch(95.9% 0.024 230.4)

  • #F1EFFF

    #F1EFFF

    oklch(95.8% 0.021 291.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCF0DC

    #FCF0DC

    oklch(95.9% 0.029 80.7)

  • #DCF8FA

    #DCF8FA

    oklch(96% 0.029 201.9)

  • #FBECFE

    #FBECFE

    oklch(96% 0.029 320.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCF0DC

    #FCF0DC

    oklch(95.9% 0.029 80.7)

  • #DFF8EF

    #DFF8EF

    oklch(95.8% 0.029 172.1)

  • #EAF2FF

    #EAF2FF

    oklch(95.9% 0.019 260.2)

  • #FFEBF3

    #FFEBF3

    oklch(95.8% 0.024 351.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCF0DC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCF0DC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.