#FCF0CC

Closest named color: Blanched Almond (#FFEBCD). oklch(95.5% 0.049 91.8), rgb(252, 240, 204).

Aa

Black text reads best on this color (18.47:1).

About this color

#FCF0CC is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.049 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.014 away. Black text reads best on it, at 18.47:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.47:1
White text1.13:1

Values

HEX#FCF0CC
RGBrgb(252, 240, 204)
HSLhsl(45, 89%, 89%)
OKLCHoklch(95.5% 0.049 91.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCF0CC 1.13:1 Fails Lc -7.4 Not readable
Black text on #FCF0CC 18.47:1 AAA Lc 97.3 Preferred for body text
#FCF0CC text on white 1.13:1 Fails Lc 0.0 Not readable
#FCF0CC text on black 18.47:1 AAA Lc -98.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FCF0CC

    oklch(95.5% 0.049 91.8)

  2. Step 100

    100

    #EEEADD

    oklch(93.7% 0.018 92.7)

  3. Step 200

    200

    #E1D9C0

    oklch(88.5% 0.035 92.3)

  4. Step 300

    300

    #CFC093

    oklch(80.9% 0.062 91.8)

  5. Step 400

    400

    #B79F53

    oklch(70.8% 0.1 92.2)

  6. Step 500

    500

    #A58606

    oklch(63.1% 0.128 92.2)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302502

    oklch(27% 0.053 91)

Export this scale for Tailwind in the Tailwind colors tool

#FCF0CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8EECA0.008
Deuteranopia (no green cones)#FCF2CD0.005
Tritanopia (no blue cones)#FFEAE60.043
Achromatopsia (no color)#F0F0F00.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCF0CC

    #FCF0CC

    oklch(95.5% 0.049 91.8)

  • #EBF0FF

    #EBF0FF

    oklch(95.6% 0.021 271.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCF0CC

    #FCF0CC

    oklch(95.5% 0.049 91.8)

  • #FFEDDE

    #FFEDDE

    oklch(95.6% 0.028 62.3)

  • #EBF6D2

    #EBF6D2

    oklch(95.6% 0.049 121.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCF0CC

    #FCF0CC

    oklch(95.5% 0.049 91.8)

  • #E3F3FF

    #E3F3FF

    oklch(95.6% 0.023 240.1)

  • #F3EDFF

    #F3EDFF

    oklch(95.6% 0.025 301.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCF0CC

    #FCF0CC

    oklch(95.5% 0.049 91.8)

  • #D5F8FF

    #D5F8FF

    oklch(95.6% 0.037 211.1)

  • #FFE8FB

    #FFE8FB

    oklch(95.5% 0.035 331.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCF0CC

    #FCF0CC

    oklch(95.5% 0.049 91.8)

  • #CEFCF2

    #CEFCF2

    oklch(95.6% 0.049 180.5)

  • #EBF0FF

    #EBF0FF

    oklch(95.6% 0.021 271.2)

  • #FFEAEF

    #FFEAEF

    oklch(95.5% 0.024 1.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCF0CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCF0CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.