#FCEFCB

Closest named color: Blanched Almond (#FFEBCD). oklch(95.3% 0.049 90.5), rgb(252, 239, 203).

Aa

Black text reads best on this color (18.34:1).

About this color

#FCEFCB is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.049 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.012 away. Black text reads best on it, at 18.34:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.34:1
White text1.14:1

Values

HEX#FCEFCB
RGBrgb(252, 239, 203)
HSLhsl(44, 89%, 89%)
OKLCHoklch(95.3% 0.049 90.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCEFCB 1.14:1 Fails Lc -7.9 Not readable
Black text on #FCEFCB 18.34:1 AAA Lc 96.8 Preferred for body text
#FCEFCB text on white 1.14:1 Fails Lc 0.0 Not readable
#FCEFCB text on black 18.34:1 AAA Lc -97.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5EF

    oklch(97% 0.008 91.5)

  2. Step 100

    100 (this color)

    #FCEFCB

    oklch(95.3% 0.049 90.5)

  3. Step 200

    200

    #E2D9C0

    oklch(88.6% 0.035 90.5)

  4. Step 300

    300

    #D0C092

    oklch(81% 0.064 91.1)

  5. Step 400

    400

    #B89E52

    oklch(70.7% 0.101 90.8)

  6. Step 500

    500

    #A78502

    oklch(63.1% 0.129 90.5)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #765D00

    oklch(49% 0.1 90.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302502

    oklch(27% 0.053 91)

Export this scale for Tailwind in the Tailwind colors tool

#FCEFCB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8EDC90.008
Deuteranopia (no green cones)#FBF1CC0.005
Tritanopia (no blue cones)#FFE9E50.043
Achromatopsia (no color)#F0F0F00.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCEFCB

    #FCEFCB

    oklch(95.3% 0.049 90.5)

  • #EAEFFF

    #EAEFFF

    oklch(95.3% 0.022 272.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCEFCB

    #FCEFCB

    oklch(95.3% 0.049 90.5)

  • #FFECDC

    #FFECDC

    oklch(95.4% 0.03 62.6)

  • #EBF5D1

    #EBF5D1

    oklch(95.3% 0.048 119.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCEFCB

    #FCEFCB

    oklch(95.3% 0.049 90.5)

  • #E2F2FF

    #E2F2FF

    oklch(95.3% 0.024 242.3)

  • #F2ECFF

    #F2ECFF

    oklch(95.3% 0.026 300.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCEFCB

    #FCEFCB

    oklch(95.3% 0.049 90.5)

  • #D1F8FF

    #D1F8FF

    oklch(95.4% 0.041 209.7)

  • #FFE7FC

    #FFE7FC

    oklch(95.3% 0.038 329.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCEFCB

    #FCEFCB

    oklch(95.3% 0.049 90.5)

  • #CDFBF1

    #CDFBF1

    oklch(95.3% 0.049 180.5)

  • #EAEFFF

    #EAEFFF

    oklch(95.3% 0.022 272.1)

  • #FFE9EF

    #FFE9EF

    oklch(95.3% 0.025 359.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCEFCB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCEFCB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.