#FCECD8

Closest named color: Antique White (#FAEBD7). oklch(95.1% 0.032 73.5), rgb(252, 236, 216).

Aa

Black text reads best on this color (18.12:1).

About this color

#FCECD8 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.032 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.004 away. Black text reads best on it, at 18.12:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text18.12:1
White text1.15:1

Values

HEX#FCECD8
RGBrgb(252, 236, 216)
HSLhsl(33, 86%, 92%)
OKLCHoklch(95.1% 0.032 73.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCECD8 1.15:1 Fails Lc -8.8 Not readable
Black text on #FCECD8 18.12:1 AAA Lc 96.1 Preferred for body text
#FCECD8 text on white 1.15:1 Fails Lc 7.5 Not readable
#FCECD8 text on black 18.12:1 AAA Lc -96.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #FCECD8

    oklch(95.1% 0.032 73.5)

  3. Step 200

    200

    #E2D7C9

    oklch(88.4% 0.022 74.1)

  4. Step 300

    300

    #D1BDA4

    oklch(80.9% 0.041 73.3)

  5. Step 400

    400

    #BA9B73

    oklch(70.8% 0.066 73.5)

  6. Step 500

    500

    #A8824E

    oklch(63.2% 0.084 74)

  7. Step 600

    600

    #936B31

    oklch(55.7% 0.09 74.1)

  8. Step 700

    700

    #7D5923

    oklch(49.1% 0.084 74.3)

  9. Step 800

    800

    #66491F

    oklch(42.8% 0.07 74)

  10. Step 900

    900

    #533D1F

    oklch(37.7% 0.054 73.4)

  11. Step 950

    950

    #312413

    oklch(27.1% 0.034 73)

Export this scale for Tailwind in the Tailwind colors tool

#FCECD8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2ECD70.014
Deuteranopia (no green cones)#F6F0D80.012
Tritanopia (no blue cones)#FFE8E60.025
Achromatopsia (no color)#EEEEEE0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCECD8

    #FCECD8

    oklch(95.1% 0.032 73.5)

  • #E4F0FF

    #E4F0FF

    oklch(95.1% 0.024 253.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCECD8

    #FCECD8

    oklch(95.1% 0.032 73.5)

  • #FFEAE1

    #FFEAE1

    oklch(95.1% 0.026 44.7)

  • #F2F0D8

    #F2F0D8

    oklch(95% 0.032 103.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCECD8

    #FCECD8

    oklch(95.1% 0.032 73.5)

  • #D9F4FF

    #D9F4FF

    oklch(95.1% 0.032 224.2)

  • #ECEDFF

    #ECEDFF

    oklch(95.1% 0.024 283.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCECD8

    #FCECD8

    oklch(95.1% 0.032 73.5)

  • #D7F6F5

    #D7F6F5

    oklch(95.1% 0.032 194.2)

  • #F6E9FE

    #F6E9FE

    oklch(95% 0.031 312.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCECD8

    #FCECD8

    oklch(95.1% 0.032 73.5)

  • #DCF6E9

    #DCF6E9

    oklch(95.1% 0.032 164.2)

  • #E4F0FF

    #E4F0FF

    oklch(95.1% 0.024 253.9)

  • #FFE7F4

    #FFE7F4

    oklch(95.1% 0.031 343.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCECD8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCECD8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.