#FCEAD3

Closest named color: Antique White (#FAEBD7). oklch(94.5% 0.036 74.1), rgb(252, 234, 211).

Aa

Black text reads best on this color (17.84:1).

About this color

#FCEAD3 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.036 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.005 away. Black text reads best on it, at 17.84:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.036)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.84:1
White text1.17:1

Values

HEX#FCEAD3
RGBrgb(252, 234, 211)
HSLhsl(34, 87%, 91%)
OKLCHoklch(94.5% 0.036 74.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCEAD3 1.17:1 Fails Lc -10.0 Not readable
Black text on #FCEAD3 17.84:1 AAA Lc 95.0 Preferred for body text
#FCEAD3 text on white 1.17:1 Fails Lc 8.5 Not readable
#FCEAD3 text on black 17.84:1 AAA Lc -95.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #FCEAD3

    oklch(94.5% 0.036 74.1)

  3. Step 200

    200

    #E4D7C7

    oklch(88.5% 0.026 73.2)

  4. Step 300

    300

    #D3BDA0

    oklch(80.9% 0.047 74.7)

  5. Step 400

    400

    #BD9A6C

    oklch(70.7% 0.075 73.7)

  6. Step 500

    500

    #AC8043

    oklch(63% 0.095 73.5)

  7. Step 600

    600

    #976921

    oklch(55.6% 0.104 74.1)

  8. Step 700

    700

    #815713

    oklch(49.1% 0.096 73.6)

  9. Step 800

    800

    #694814

    oklch(42.9% 0.08 74.3)

  10. Step 900

    900

    #553C18

    oklch(37.6% 0.062 73.8)

  11. Step 950

    950

    #32230F

    oklch(26.9% 0.039 72.7)

Export this scale for Tailwind in the Tailwind colors tool

#FCEAD3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1EAD20.015
Deuteranopia (no green cones)#F5EED40.013
Tritanopia (no blue cones)#FFE5E30.029
Achromatopsia (no color)#ECECEC0.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCEAD3

    #FCEAD3

    oklch(94.5% 0.036 74.1)

  • #E1EEFF

    #E1EEFF

    oklch(94.4% 0.027 255.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCEAD3

    #FCEAD3

    oklch(94.5% 0.036 74.1)

  • #FFE7DD

    #FFE7DD

    oklch(94.5% 0.03 44)

  • #F0EFD3

    #F0EFD3

    oklch(94.6% 0.037 105.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCEAD3

    #FCEAD3

    oklch(94.5% 0.036 74.1)

  • #D5F3FF

    #D5F3FF

    oklch(94.6% 0.035 223.8)

  • #EAEBFF

    #EAEBFF

    oklch(94.5% 0.027 283.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCEAD3

    #FCEAD3

    oklch(94.5% 0.036 74.1)

  • #D2F5F4

    #D2F5F4

    oklch(94.5% 0.036 194.4)

  • #F6E6FE

    #F6E6FE

    oklch(94.5% 0.036 314.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCEAD3

    #FCEAD3

    oklch(94.5% 0.036 74.1)

  • #D8F5E7

    #D8F5E7

    oklch(94.5% 0.036 165)

  • #E1EEFF

    #E1EEFF

    oklch(94.4% 0.027 255.1)

  • #FFE4F3

    #FFE4F3

    oklch(94.5% 0.035 343.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCEAD3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCEAD3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.