#FCE6C0

Closest named color: Bisque (#FFE4C4). oklch(93.3% 0.055 81.3), rgb(252, 230, 192).

Aa

Black text reads best on this color (17.21:1).

About this color

#FCE6C0 is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.055 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.010 away. Black text reads best on it, at 17.21:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.055)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.21:1
White text1.21:1

Values

HEX#FCE6C0
RGBrgb(252, 230, 192)
HSLhsl(38, 91%, 87%)
OKLCHoklch(93.3% 0.055 81.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCE6C0 1.21:1 Fails Lc -12.6 Not readable
Black text on #FCE6C0 17.21:1 AAA Lc 92.8 Preferred for body text
#FCE6C0 text on white 1.21:1 Fails Lc 10.8 Not readable
#FCE6C0 text on black 17.21:1 AAA Lc -93.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100 (this color)

    #FCE6C0

    oklch(93.3% 0.055 81.3)

  3. Step 200

    200

    #E7D7BD

    oklch(88.5% 0.039 80)

  4. Step 300

    300

    #D8BD8C

    oklch(81% 0.071 82.2)

  5. Step 400

    400

    #C49945

    oklch(70.7% 0.114 81.7)

  6. Step 500

    500

    #B18000

    oklch(63.2% 0.13 81.5)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7E5A00

    oklch(49.3% 0.102 81.5)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563C00

    oklch(37.6% 0.078 81.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#FCE6C0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F0E5BE0.017
Deuteranopia (no green cones)#F6EBC10.014
Tritanopia (no blue cones)#FFDFDB0.046
Achromatopsia (no color)#E9E9E90.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCE6C0

    #FCE6C0

    oklch(93.3% 0.055 81.3)

  • #DDEAFF

    #DDEAFF

    oklch(93.4% 0.032 260)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCE6C0

    #FCE6C0

    oklch(93.3% 0.055 81.3)

  • #FFE2D2

    #FFE2D2

    oklch(93.2% 0.039 50.8)

  • #EAEDC3

    #EAEDC3

    oklch(93.3% 0.055 110.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCE6C0

    #FCE6C0

    oklch(93.3% 0.055 81.3)

  • #D0EEFF

    #D0EEFF

    oklch(93.3% 0.039 232.7)

  • #E9E5FF

    #E9E5FF

    oklch(93.3% 0.035 292.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCE6C0

    #FCE6C0

    oklch(93.3% 0.055 81.3)

  • #BEF5F8

    #BEF5F8

    oklch(93.4% 0.056 200.4)

  • #FADEFF

    #FADEFF

    oklch(93.3% 0.053 321.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCE6C0

    #FCE6C0

    oklch(93.3% 0.055 81.3)

  • #C5F6E4

    #C5F6E4

    oklch(93.4% 0.056 170.7)

  • #DDEAFF

    #DDEAFF

    oklch(93.4% 0.032 260)

  • #FFDFEC

    #FFDFEC

    oklch(93.4% 0.039 351.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCE6C0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCE6C0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.