#FCE1BB

Closest named color: Bisque (#FFE4C4). oklch(92.2% 0.058 76.3), rgb(252, 225, 187).

Aa

Black text reads best on this color (16.62:1).

About this color

#FCE1BB is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.058 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.013 away. Black text reads best on it, at 16.62:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.62:1
White text1.26:1

Values

HEX#FCE1BB
RGBrgb(252, 225, 187)
HSLhsl(35, 92%, 86%)
OKLCHoklch(92.2% 0.058 76.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCE1BB 1.26:1 Fails Lc -15.1 Dividers and decoration only
Black text on #FCE1BB 16.62:1 AAA Lc 90.6 Preferred for body text
#FCE1BB text on white 1.26:1 Fails Lc 13.0 Not readable
#FCE1BB text on black 16.62:1 AAA Lc -90.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100 (this color)

    #FCE1BB

    oklch(92.2% 0.058 76.3)

  3. Step 200

    200

    #E9D6BB

    oklch(88.5% 0.042 76.7)

  4. Step 300

    300

    #DCBB8A

    oklch(80.9% 0.075 77.2)

  5. Step 400

    400

    #CB9641

    oklch(70.8% 0.119 76.3)

  6. Step 500

    500

    #B67C00

    oklch(63% 0.132 76.1)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#FCE1BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ECE1B90.023
Deuteranopia (no green cones)#F3E7BC0.019
Tritanopia (no blue cones)#FFDAD70.047
Achromatopsia (no color)#E5E5E50.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCE1BB

    #FCE1BB

    oklch(92.2% 0.058 76.3)

  • #D6E7FF

    #D6E7FF

    oklch(92.3% 0.037 257)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCE1BB

    #FCE1BB

    oklch(92.2% 0.058 76.3)

  • #FFDDCE

    #FFDDCE

    oklch(92.2% 0.043 45.2)

  • #EAE9BC

    #EAE9BC

    oklch(92.4% 0.059 106.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCE1BB

    #FCE1BB

    oklch(92.2% 0.058 76.3)

  • #C4EDFF

    #C4EDFF

    oklch(92.3% 0.049 226.3)

  • #E3E2FF

    #E3E2FF

    oklch(92.2% 0.039 287.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCE1BB

    #FCE1BB

    oklch(92.2% 0.058 76.3)

  • #B9F2F2

    #B9F2F2

    oklch(92.2% 0.058 196.2)

  • #F5DBFF

    #F5DBFF

    oklch(92.4% 0.055 316.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCE1BB

    #FCE1BB

    oklch(92.2% 0.058 76.3)

  • #C2F2DD

    #C2F2DD

    oklch(92.2% 0.057 166.6)

  • #D6E7FF

    #D6E7FF

    oklch(92.3% 0.037 257)

  • #FFD9EC

    #FFD9EC

    oklch(92.3% 0.049 346.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCE1BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCE1BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.