#FCE0F3

Closest named color: Misty Rose (#FFE4E1). oklch(93.5% 0.039 337.6), rgb(252, 224, 243).

Aa

Black text reads best on this color (17.09:1).

About this color

#FCE0F3 is a very light, muted pink. In OKLCH its lightness is 94%, its chroma 0.039 and its hue 338°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.030 away. Black text reads best on it, at 17.09:1.

Hue familyPinks
Lightnessvery light (94%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text17.09:1
White text1.22:1

Values

HEX#FCE0F3
RGBrgb(252, 224, 243)
HSLhsl(319, 82%, 93%)
OKLCHoklch(93.5% 0.039 337.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCE0F3 1.22:1 Fails Lc -13.1 Not readable
Black text on #FCE0F3 17.09:1 AAA Lc 92.3 Preferred for body text
#FCE0F3 text on white 1.22:1 Fails Lc 11.3 Not readable
#FCE0F3 text on black 17.09:1 AAA Lc -92.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F7

    oklch(97.2% 0.007 340.4)

  2. Step 100

    100 (this color)

    #FCE0F3

    oklch(93.5% 0.039 337.6)

  3. Step 200

    200

    #E6D2E0

    oklch(88.4% 0.029 336.5)

  4. Step 300

    300

    #D7B5CC

    oklch(81% 0.05 338)

  5. Step 400

    400

    #C28DB3

    oklch(70.7% 0.082 337.2)

  6. Step 500

    500

    #B270A0

    oklch(63.1% 0.105 337.5)

  7. Step 600

    600

    #9D588B

    oklch(55.7% 0.112 337.5)

  8. Step 700

    700

    #864776

    oklch(49.1% 0.106 337.4)

  9. Step 800

    800

    #6D3B60

    oklch(42.8% 0.087 337.5)

  10. Step 900

    900

    #58334E

    oklch(37.7% 0.067 337.6)

  11. Step 950

    950

    #341E2E

    oklch(27% 0.043 337.4)

Export this scale for Tailwind in the Tailwind colors tool

#FCE0F3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1E5F40.037
Deuteranopia (no green cones)#E6E9F20.036
Tritanopia (no blue cones)#FFE1E60.019
Achromatopsia (no color)#E8E8E80.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCE0F3

    #FCE0F3

    oklch(93.5% 0.039 337.6)

  • #D5F2DF

    #D5F2DF

    oklch(93.5% 0.04 156.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCE0F3

    #FCE0F3

    oklch(93.5% 0.039 337.6)

  • #F1E3FF

    #F1E3FF

    oklch(93.5% 0.04 308)

  • #FFE1E5

    #FFE1E5

    oklch(93.5% 0.033 8.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCE0F3

    #FCE0F3

    oklch(93.5% 0.039 337.6)

  • #E2EFD3

    #E2EFD3

    oklch(93.5% 0.04 127.5)

  • #CDF3EE

    #CDF3EE

    oklch(93.6% 0.04 186.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCE0F3

    #FCE0F3

    oklch(93.5% 0.039 337.6)

  • #F0EACD

    #F0EACD

    oklch(93.4% 0.039 97.4)

  • #CDF1FB

    #CDF1FB

    oklch(93.6% 0.04 216.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCE0F3

    #FCE0F3

    oklch(93.5% 0.039 337.6)

  • #FCE5CE

    #FCE5CE

    oklch(93.5% 0.04 67.3)

  • #D5F2DF

    #D5F2DF

    oklch(93.5% 0.04 156.8)

  • #D9ECFF

    #D9ECFF

    oklch(93.5% 0.033 248.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCE0F3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCE0F3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.