#FCE0BF

Closest named color: Bisque (#FFE4C4). oklch(92.1% 0.053 71.7), rgb(252, 224, 191).

Aa

Black text reads best on this color (16.55:1).

About this color

#FCE0BF is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.053 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.012 away. Black text reads best on it, at 16.55:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.053)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.55:1
White text1.26:1

Values

HEX#FCE0BF
RGBrgb(252, 224, 191)
HSLhsl(32, 91%, 87%)
OKLCHoklch(92.1% 0.053 71.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCE0BF 1.26:1 Fails Lc -15.4 Dividers and decoration only
Black text on #FCE0BF 16.55:1 AAA Lc 90.3 Preferred for body text
#FCE0BF text on white 1.26:1 Fails Lc 13.3 Not readable
#FCE0BF text on black 16.55:1 AAA Lc -90.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100 (this color)

    #FCE0BF

    oklch(92.1% 0.053 71.7)

  3. Step 200

    200

    #E9D6BE

    oklch(88.5% 0.038 73.7)

  4. Step 300

    300

    #DDBA90

    oklch(80.9% 0.069 71.7)

  5. Step 400

    400

    #CB954E

    oklch(70.8% 0.11 71.9)

  6. Step 500

    500

    #BB7900

    oklch(63% 0.135 71.5)

  7. Step 600

    600

    #9E6600

    oklch(55.7% 0.119 71.9)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6D4500

    oklch(42.6% 0.091 72)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#FCE0BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EAE1BD0.026
Deuteranopia (no green cones)#F1E7C00.022
Tritanopia (no blue cones)#FFD9D70.042
Achromatopsia (no color)#E4E4E40.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCE0BF

    #FCE0BF

    oklch(92.1% 0.053 71.7)

  • #D3E7FF

    #D3E7FF

    oklch(92.1% 0.039 253)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCE0BF

    #FCE0BF

    oklch(92.1% 0.053 71.7)

  • #FFDDD0

    #FFDDD0

    oklch(92.2% 0.042 42.1)

  • #ECE7BE

    #ECE7BE

    oklch(92.2% 0.054 101.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCE0BF

    #FCE0BF

    oklch(92.1% 0.053 71.7)

  • #BFEEFF

    #BFEEFF

    oklch(92.2% 0.054 221.9)

  • #E0E3FF

    #E0E3FF

    oklch(92.2% 0.038 280.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCE0BF

    #FCE0BF

    oklch(92.1% 0.053 71.7)

  • #BDF1EE

    #BDF1EE

    oklch(92.2% 0.053 191.9)

  • #F1DCFF

    #F1DCFF

    oklch(92.2% 0.052 311.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCE0BF

    #FCE0BF

    oklch(92.1% 0.053 71.7)

  • #C7F1DA

    #C7F1DA

    oklch(92.2% 0.053 161.2)

  • #D3E7FF

    #D3E7FF

    oklch(92.1% 0.039 253)

  • #FFD8EF

    #FFD8EF

    oklch(92.2% 0.052 342)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCE0BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCE0BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.