#FCDFD1

Closest named color: Apricot (#FFE5D9). oklch(92.4% 0.037 47.4), rgb(252, 223, 209).

Aa

Black text reads best on this color (16.61:1).

About this color

#FCDFD1 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.037 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Apricot (#FFE5D9), ΔE 0.017 away. Black text reads best on it, at 16.61:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.037)
Temperaturewarm
Nearest nameApricot (#FFE5D9)
Black text16.61:1
White text1.26:1

Values

HEX#FCDFD1
RGBrgb(252, 223, 209)
HSLhsl(20, 88%, 90%)
OKLCHoklch(92.4% 0.037 47.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDFD1 1.26:1 Fails Lc -15.1 Dividers and decoration only
Black text on #FCDFD1 16.61:1 AAA Lc 90.5 Preferred for body text
#FCDFD1 text on white 1.26:1 Fails Lc 13.1 Not readable
#FCDFD1 text on black 16.61:1 AAA Lc -90.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100 (this color)

    #FCDFD1

    oklch(92.4% 0.037 47.4)

  3. Step 200

    200

    #E9D4CA

    oklch(88.4% 0.027 47.2)

  4. Step 300

    300

    #DCB8A6

    oklch(80.9% 0.049 48.1)

  5. Step 400

    400

    #C99277

    oklch(70.7% 0.077 47.2)

  6. Step 500

    500

    #BA7654

    oklch(63% 0.098 47)

  7. Step 600

    600

    #A55E38

    oklch(55.6% 0.106 47.7)

  8. Step 700

    700

    #8D4D2B

    oklch(49% 0.099 47.2)

  9. Step 800

    800

    #734024

    oklch(42.8% 0.082 48.2)

  10. Step 900

    900

    #5D3622

    oklch(37.6% 0.064 47.3)

  11. Step 950

    950

    #372015

    oklch(27% 0.041 46.1)

Export this scale for Tailwind in the Tailwind colors tool

#FCDFD1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6E1D00.031
Deuteranopia (no green cones)#EDE7D10.028
Tritanopia (no blue cones)#FFDADB0.022
Achromatopsia (no color)#E5E5E50.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDFD1

    #FCDFD1

    oklch(92.4% 0.037 47.4)

  • #CDEBFA

    #CDEBFA

    oklch(92.3% 0.038 229.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDFD1

    #FCDFD1

    oklch(92.4% 0.037 47.4)

  • #FEDCDD

    #FEDCDD

    oklch(92.3% 0.038 15.8)

  • #F4E3CB

    #F4E3CB

    oklch(92.3% 0.037 76.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDFD1

    #FCDFD1

    oklch(92.4% 0.037 47.4)

  • #CAEEEE

    #CAEEEE

    oklch(92.3% 0.037 196.5)

  • #D7E7FF

    #D7E7FF

    oklch(92.3% 0.037 258.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDFD1

    #FCDFD1

    oklch(92.4% 0.037 47.4)

  • #CFEEE1

    #CFEEE1

    oklch(92.3% 0.037 168.3)

  • #E4E3FE

    #E4E3FE

    oklch(92.5% 0.036 287.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDFD1

    #FCDFD1

    oklch(92.4% 0.037 47.4)

  • #DAECD4

    #DAECD4

    oklch(92.3% 0.037 137.8)

  • #CDEBFA

    #CDEBFA

    oklch(92.3% 0.038 229.4)

  • #F0DFF7

    #F0DFF7

    oklch(92.4% 0.037 316.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDFD1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDFD1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.