#FCDFC8

Closest named color: Bisque (#FFE4C4). oklch(92.2% 0.044 60.6), rgb(252, 223, 200).

Aa

Black text reads best on this color (16.52:1).

About this color

#FCDFC8 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.044 and its hue 61°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.016 away. Black text reads best on it, at 16.52:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.044)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.52:1
White text1.27:1

Values

HEX#FCDFC8
RGBrgb(252, 223, 200)
HSLhsl(27, 90%, 89%)
OKLCHoklch(92.2% 0.044 60.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDFC8 1.27:1 Fails Lc -15.5 Dividers and decoration only
Black text on #FCDFC8 16.52:1 AAA Lc 90.2 Preferred for body text
#FCDFC8 text on white 1.27:1 Fails Lc 13.4 Not readable
#FCDFC8 text on black 16.52:1 AAA Lc -90.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100 (this color)

    #FCDFC8

    oklch(92.2% 0.044 60.6)

  3. Step 200

    200

    #E9D5C5

    oklch(88.5% 0.031 61.1)

  4. Step 300

    300

    #DDB99C

    oklch(81% 0.057 60.7)

  5. Step 400

    400

    #CB9365

    oklch(70.7% 0.092 60)

  6. Step 500

    500

    #BC7737

    oklch(63.1% 0.117 60.7)

  7. Step 600

    600

    #A75E08

    oklch(55.5% 0.127 60.5)

  8. Step 700

    700

    #8E4E00

    oklch(49% 0.114 60.5)

  9. Step 800

    800

    #744003

    oklch(42.6% 0.097 61.1)

  10. Step 900

    900

    #5E3710

    oklch(37.7% 0.076 61.3)

  11. Step 950

    950

    #37200B

    oklch(26.9% 0.048 60.6)

Export this scale for Tailwind in the Tailwind colors tool

#FCDFC8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8E0C70.028
Deuteranopia (no green cones)#EFE7C80.026
Tritanopia (no blue cones)#FFD9D90.032
Achromatopsia (no color)#E4E4E40.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDFC8

    #FCDFC8

    oklch(92.2% 0.044 60.6)

  • #CDE9FF

    #CDE9FF

    oklch(92.1% 0.042 241.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDFC8

    #FCDFC8

    oklch(92.2% 0.044 60.6)

  • #FFDCD5

    #FFDCD5

    oklch(92.2% 0.04 31.2)

  • #F0E5C4

    #F0E5C4

    oklch(92.2% 0.045 91.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDFC8

    #FCDFC8

    oklch(92.2% 0.044 60.6)

  • #C4EEF6

    #C4EEF6

    oklch(92.2% 0.045 210.5)

  • #DBE4FF

    #DBE4FF

    oklch(92% 0.038 271)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDFC8

    #FCDFC8

    oklch(92.2% 0.044 60.6)

  • #C6EFE6

    #C6EFE6

    oklch(92.1% 0.044 180.5)

  • #EADFFF

    #EADFFF

    oklch(92.2% 0.045 301.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDFC8

    #FCDFC8

    oklch(92.2% 0.044 60.6)

  • #D1EED6

    #D1EED6

    oklch(92.2% 0.044 150.3)

  • #CDE9FF

    #CDE9FF

    oklch(92.1% 0.042 241.7)

  • #F7DBF3

    #F7DBF3

    oklch(92.1% 0.044 330.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDFC8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDFC8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.