#FCDFBF

Closest named color: Peach Puff (#FFDAB9). oklch(91.9% 0.053 69.8), rgb(252, 223, 191).

Aa

Black text reads best on this color (16.44:1).

About this color

#FCDFBF is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.053 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.012 away. Black text reads best on it, at 16.44:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.44:1
White text1.27:1

Values

HEX#FCDFBF
RGBrgb(252, 223, 191)
HSLhsl(31, 91%, 87%)
OKLCHoklch(91.9% 0.053 69.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDFBF 1.27:1 Fails Lc -15.8 Dividers and decoration only
Black text on #FCDFBF 16.44:1 AAA Lc 89.9 Fine for body text
#FCDFBF text on white 1.27:1 Fails Lc 13.7 Not readable
#FCDFBF text on black 16.44:1 AAA Lc -90.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FCDFBF

    oklch(91.9% 0.053 69.8)

  3. Step 200

    200

    #EAD5BF

    oklch(88.4% 0.038 68.6)

  4. Step 300

    300

    #DEB991

    oklch(80.8% 0.068 68.8)

  5. Step 400

    400

    #CC9450

    oklch(70.7% 0.109 69.8)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #9F6400

    oklch(55.5% 0.12 69.8)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #382101

    oklch(27.1% 0.057 70.7)

Export this scale for Tailwind in the Tailwind colors tool

#FCDFBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9E0BD0.027
Deuteranopia (no green cones)#F0E6C00.023
Tritanopia (no blue cones)#FFD8D60.041
Achromatopsia (no color)#E4E4E40.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDFBF

    #FCDFBF

    oklch(91.9% 0.053 69.8)

  • #D1E7FF

    #D1E7FF

    oklch(91.9% 0.04 250.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDFBF

    #FCDFBF

    oklch(91.9% 0.053 69.8)

  • #FFDCCF

    #FFDCCF

    oklch(92% 0.043 41.5)

  • #ECE6BE

    #ECE6BE

    oklch(92% 0.053 100.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDFBF

    #FCDFBF

    oklch(91.9% 0.053 69.8)

  • #BEEDFD

    #BEEDFD

    oklch(91.8% 0.053 220.6)

  • #DFE2FF

    #DFE2FF

    oklch(91.9% 0.04 280.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDFBF

    #FCDFBF

    oklch(91.9% 0.053 69.8)

  • #BDF0EC

    #BDF0EC

    oklch(91.9% 0.052 190.3)

  • #EFDCFF

    #EFDCFF

    oklch(92% 0.051 309.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDFBF

    #FCDFBF

    oklch(91.9% 0.053 69.8)

  • #C7F0D8

    #C7F0D8

    oklch(92% 0.053 159.5)

  • #D1E7FF

    #D1E7FF

    oklch(91.9% 0.04 250.6)

  • #FED7F0

    #FED7F0

    oklch(91.9% 0.054 339.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDFBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDFBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.