#FCDED1

Closest named color: Apricot (#FFE5D9). oklch(92.2% 0.038 44.9), rgb(252, 222, 209).

Aa

Black text reads best on this color (16.50:1).

About this color

#FCDED1 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.038 and its hue 45°. Its hue sits on the warm side of the wheel. The nearest named color is Apricot (#FFE5D9), ΔE 0.019 away. Black text reads best on it, at 16.50:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameApricot (#FFE5D9)
Black text16.50:1
White text1.27:1

Values

HEX#FCDED1
RGBrgb(252, 222, 209)
HSLhsl(18, 88%, 90%)
OKLCHoklch(92.2% 0.038 44.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDED1 1.27:1 Fails Lc -15.6 Dividers and decoration only
Black text on #FCDED1 16.50:1 AAA Lc 90.1 Preferred for body text
#FCDED1 text on white 1.27:1 Fails Lc 13.5 Not readable
#FCDED1 text on black 16.50:1 AAA Lc -90.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100 (this color)

    #FCDED1

    oklch(92.2% 0.038 44.9)

  3. Step 200

    200

    #E9D4CB

    oklch(88.5% 0.027 44.7)

  4. Step 300

    300

    #DCB7A7

    oklch(80.8% 0.048 44.7)

  5. Step 400

    400

    #CA9178

    oklch(70.6% 0.078 44.6)

  6. Step 500

    500

    #BB7556

    oklch(63% 0.099 44.4)

  7. Step 600

    600

    #A65D3B

    oklch(55.6% 0.107 44.9)

  8. Step 700

    700

    #8F4C2D

    oklch(49.2% 0.101 44.5)

  9. Step 800

    800

    #743F26

    oklch(42.8% 0.083 45.1)

  10. Step 900

    900

    #5E3623

    oklch(37.8% 0.065 45.6)

  11. Step 950

    950

    #372015

    oklch(27% 0.041 46.1)

Export this scale for Tailwind in the Tailwind colors tool

#FCDED1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5E0D00.032
Deuteranopia (no green cones)#ECE6D10.029
Tritanopia (no blue cones)#FFDADA0.019
Achromatopsia (no color)#E4E4E40.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDED1

    #FCDED1

    oklch(92.2% 0.038 44.9)

  • #CCEBF8

    #CCEBF8

    oklch(92.2% 0.037 225)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDED1

    #FCDED1

    oklch(92.2% 0.038 44.9)

  • #FEDCDD

    #FEDCDD

    oklch(92.3% 0.038 15.8)

  • #F4E2CA

    #F4E2CA

    oklch(92.1% 0.037 75.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDED1

    #FCDED1

    oklch(92.2% 0.038 44.9)

  • #C9EEED

    #C9EEED

    oklch(92.3% 0.038 194.5)

  • #D5E7FF

    #D5E7FF

    oklch(92.2% 0.038 255.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDED1

    #FCDED1

    oklch(92.2% 0.038 44.9)

  • #CFEEDF

    #CFEEDF

    oklch(92.3% 0.038 164.8)

  • #E2E2FE

    #E2E2FE

    oklch(92.1% 0.038 285.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDED1

    #FCDED1

    oklch(92.2% 0.038 44.9)

  • #DBEBD2

    #DBEBD2

    oklch(92.1% 0.037 134.1)

  • #CCEBF8

    #CCEBF8

    oklch(92.2% 0.037 225)

  • #EFDEF7

    #EFDEF7

    oklch(92.2% 0.038 315.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDED1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDED1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.