#FCDED0

Closest named color: Apricot (#FFE5D9). oklch(92.2% 0.038 46.6), rgb(252, 222, 208).

Aa

Black text reads best on this color (16.49:1).

About this color

#FCDED0 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.038 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Apricot (#FFE5D9), ΔE 0.019 away. Black text reads best on it, at 16.49:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameApricot (#FFE5D9)
Black text16.49:1
White text1.27:1

Values

HEX#FCDED0
RGBrgb(252, 222, 208)
HSLhsl(19, 88%, 90%)
OKLCHoklch(92.2% 0.038 46.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDED0 1.27:1 Fails Lc -15.6 Dividers and decoration only
Black text on #FCDED0 16.49:1 AAA Lc 90.1 Preferred for body text
#FCDED0 text on white 1.27:1 Fails Lc 13.5 Not readable
#FCDED0 text on black 16.49:1 AAA Lc -90.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100 (this color)

    #FCDED0

    oklch(92.2% 0.038 46.6)

  3. Step 200

    200

    #E9D4CA

    oklch(88.4% 0.027 47.2)

  4. Step 300

    300

    #DDB8A6

    oklch(81% 0.05 47.4)

  5. Step 400

    400

    #CA9276

    oklch(70.7% 0.079 47.6)

  6. Step 500

    500

    #BB7553

    oklch(63% 0.101 46.3)

  7. Step 600

    600

    #A75D37

    oklch(55.7% 0.11 46.7)

  8. Step 700

    700

    #8F4C2A

    oklch(49.1% 0.102 46.2)

  9. Step 800

    800

    #743F24

    oklch(42.7% 0.084 46.5)

  10. Step 900

    900

    #5E3622

    oklch(37.8% 0.066 46.7)

  11. Step 950

    950

    #372014

    oklch(27% 0.041 48)

Export this scale for Tailwind in the Tailwind colors tool

#FCDED0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6E0CF0.031
Deuteranopia (no green cones)#ECE6D00.029
Tritanopia (no blue cones)#FFD9DA0.022
Achromatopsia (no color)#E4E4E40.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDED0

    #FCDED0

    oklch(92.2% 0.038 46.6)

  • #CBEBF9

    #CBEBF9

    oklch(92.1% 0.039 226)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDED0

    #FCDED0

    oklch(92.2% 0.038 46.6)

  • #FEDBDC

    #FEDBDC

    oklch(92.1% 0.039 15.9)

  • #F4E2C9

    #F4E2C9

    oklch(92.1% 0.039 76.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDED0

    #FCDED0

    oklch(92.2% 0.038 46.6)

  • #C9EEEE

    #C9EEEE

    oklch(92.3% 0.038 196.5)

  • #D5E7FF

    #D5E7FF

    oklch(92.2% 0.038 255.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDED0

    #FCDED0

    oklch(92.2% 0.038 46.6)

  • #CEEEE0

    #CEEEE0

    oklch(92.2% 0.038 167.3)

  • #E3E2FE

    #E3E2FE

    oklch(92.2% 0.038 287.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDED0

    #FCDED0

    oklch(92.2% 0.038 46.6)

  • #DAECD3

    #DAECD3

    oklch(92.3% 0.038 136.8)

  • #CBEBF9

    #CBEBF9

    oklch(92.1% 0.039 226)

  • #F0DEF7

    #F0DEF7

    oklch(92.2% 0.039 316.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDED0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDED0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.