#FCDCCC

Closest named color: Peach Puff (#FFDAB9). oklch(91.7% 0.042 48.2), rgb(252, 220, 204).

Aa

Black text reads best on this color (16.24:1).

About this color

#FCDCCC is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.042 and its hue 48°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.023 away. Black text reads best on it, at 16.24:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.24:1
White text1.29:1

Values

HEX#FCDCCC
RGBrgb(252, 220, 204)
HSLhsl(20, 89%, 89%)
OKLCHoklch(91.7% 0.042 48.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDCCC 1.29:1 Fails Lc -16.7 Dividers and decoration only
Black text on #FCDCCC 16.24:1 AAA Lc 89.1 Fine for body text
#FCDCCC text on white 1.29:1 Fails Lc 14.5 Not readable
#FCDCCC text on black 16.24:1 AAA Lc -89.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100 (this color)

    #FCDCCC

    oklch(91.7% 0.042 48.2)

  3. Step 200

    200

    #EBD4C8

    oklch(88.6% 0.03 49.4)

  4. Step 300

    300

    #DFB7A3

    oklch(81% 0.054 48)

  5. Step 400

    400

    #CD9071

    oklch(70.6% 0.086 47.8)

  6. Step 500

    500

    #BF744B

    oklch(63.2% 0.11 48.6)

  7. Step 600

    600

    #AA5B2E

    oklch(55.6% 0.119 48.2)

  8. Step 700

    700

    #924A20

    oklch(49.1% 0.111 48)

  9. Step 800

    800

    #763D1D

    oklch(42.6% 0.091 47.9)

  10. Step 900

    900

    #60351D

    oklch(37.8% 0.072 48.6)

  11. Step 950

    950

    #381F12

    oklch(26.9% 0.045 47.6)

Export this scale for Tailwind in the Tailwind colors tool

#FCDCCC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DECB0.034
Deuteranopia (no green cones)#ECE5CC0.031
Tritanopia (no blue cones)#FFD7D70.023
Achromatopsia (no color)#E2E2E20.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDCCC

    #FCDCCC

    oklch(91.7% 0.042 48.2)

  • #C8EAFA

    #C8EAFA

    oklch(91.8% 0.042 227.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDCCC

    #FCDCCC

    oklch(91.7% 0.042 48.2)

  • #FED9D9

    #FED9D9

    oklch(91.6% 0.041 17.9)

  • #F3E1C5

    #F3E1C5

    oklch(91.7% 0.042 79)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDCCC

    #FCDCCC

    oklch(91.7% 0.042 48.2)

  • #C4EDEE

    #C4EDEE

    oklch(91.7% 0.042 198.3)

  • #D3E5FF

    #D3E5FF

    oklch(91.7% 0.04 257.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDCCC

    #FCDCCC

    oklch(91.7% 0.042 48.2)

  • #CAEDDE

    #CAEDDE

    oklch(91.7% 0.042 167.7)

  • #E2E0FF

    #E2E0FF

    oklch(91.8% 0.042 288.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDCCC

    #FCDCCC

    oklch(91.7% 0.042 48.2)

  • #D6EBD0

    #D6EBD0

    oklch(91.7% 0.042 138.7)

  • #C8EAFA

    #C8EAFA

    oklch(91.8% 0.042 227.9)

  • #F0DBF6

    #F0DBF6

    oklch(91.6% 0.043 318.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDCCC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDCCC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.