#FCDCC2

Closest named color: Peach Puff (#FFDAB9). oklch(91.4% 0.05 61.2), rgb(252, 220, 194).

Aa

Black text reads best on this color (16.15:1).

About this color

#FCDCC2 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.050 and its hue 61°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.011 away. Black text reads best on it, at 16.15:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.050)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.15:1
White text1.29:1

Values

HEX#FCDCC2
RGBrgb(252, 220, 194)
HSLhsl(27, 91%, 87%)
OKLCHoklch(91.4% 0.05 61.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDCC2 1.29:1 Fails Lc -17.1 Dividers and decoration only
Black text on #FCDCC2 16.15:1 AAA Lc 88.8 Fine for body text
#FCDCC2 text on white 1.29:1 Fails Lc 14.8 Not readable
#FCDCC2 text on black 16.15:1 AAA Lc -88.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FCDCC2

    oklch(91.4% 0.05 61.2)

  3. Step 200

    200

    #EBD4C2

    oklch(88.4% 0.035 60.4)

  4. Step 300

    300

    #E0B897

    oklch(81% 0.064 61.2)

  5. Step 400

    400

    #CF915C

    oklch(70.7% 0.102 60.5)

  6. Step 500

    500

    #C17426

    oklch(63% 0.131 60.9)

  7. Step 600

    600

    #A85E00

    oklch(55.6% 0.129 60.9)

  8. Step 700

    700

    #8E4F00

    oklch(49.2% 0.114 61.3)

  9. Step 800

    800

    #754000

    oklch(42.8% 0.099 61.2)

  10. Step 900

    900

    #613503

    oklch(37.7% 0.085 61.3)

  11. Step 950

    950

    #391F07

    oklch(26.9% 0.054 59.8)

Export this scale for Tailwind in the Tailwind colors tool

#FCDCC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DEC00.031
Deuteranopia (no green cones)#EDE4C20.028
Tritanopia (no blue cones)#FFD6D50.034
Achromatopsia (no color)#E2E2E20.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDCC2

    #FCDCC2

    oklch(91.4% 0.05 61.2)

  • #C9E7FF

    #C9E7FF

    oklch(91.4% 0.046 242.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDCC2

    #FCDCC2

    oklch(91.4% 0.05 61.2)

  • #FFD9D1

    #FFD9D1

    oklch(91.5% 0.044 31.9)

  • #EFE2BE

    #EFE2BE

    oklch(91.4% 0.049 90.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDCC2

    #FCDCC2

    oklch(91.4% 0.05 61.2)

  • #BEECF6

    #BEECF6

    oklch(91.4% 0.049 212.4)

  • #D8E2FF

    #D8E2FF

    oklch(91.4% 0.041 270.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDCC2

    #FCDCC2

    oklch(91.4% 0.05 61.2)

  • #C0EEE5

    #C0EEE5

    oklch(91.4% 0.049 181.9)

  • #E8DCFF

    #E8DCFF

    oklch(91.5% 0.049 301.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDCC2

    #FCDCC2

    oklch(91.4% 0.05 61.2)

  • #CCEDD2

    #CCEDD2

    oklch(91.5% 0.05 150.5)

  • #C9E7FF

    #C9E7FF

    oklch(91.4% 0.046 242.3)

  • #F7D7F2

    #F7D7F2

    oklch(91.4% 0.05 331.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDCC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDCC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.