#FCDCAF

Closest named color: Navajo White (#FFDEAD). oklch(91% 0.068 76.1), rgb(252, 220, 175).

Aa

Black text reads best on this color (15.99:1).

About this color

#FCDCAF is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.068 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Navajo White (#FFDEAD), ΔE 0.008 away. Black text reads best on it, at 15.99:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.068)
Temperaturewarm
Nearest nameNavajo White (#FFDEAD)
Black text15.99:1
White text1.31:1

Values

HEX#FCDCAF
RGBrgb(252, 220, 175)
HSLhsl(35, 93%, 84%)
OKLCHoklch(91% 0.068 76.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDCAF 1.31:1 Fails Lc -17.8 Dividers and decoration only
Black text on #FCDCAF 15.99:1 AAA Lc 88.2 Fine for body text
#FCDCAF text on white 1.31:1 Fails Lc 15.4 Dividers and decoration only
#FCDCAF text on black 15.99:1 AAA Lc -88.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100

    #F4E8D8

    oklch(93.6% 0.025 75.3)

  3. Step 200

    200 (this color)

    #FCDCAF

    oklch(91% 0.068 76.1)

  4. Step 300

    300

    #E1B97F

    oklch(80.8% 0.088 76.3)

  5. Step 400

    400

    #D2931E

    oklch(70.8% 0.141 76.3)

  6. Step 500

    500

    #B67C00

    oklch(63% 0.132 76.1)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#FCDCAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DCAC0.028
Deuteranopia (no green cones)#F1E4B00.024
Tritanopia (no blue cones)#FFD3D00.056
Achromatopsia (no color)#E1E1E10.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDCAF

    #FCDCAF

    oklch(91% 0.068 76.1)

  • #CFE3FF

    #CFE3FF

    oklch(91% 0.044 256.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDCAF

    #FCDCAF

    oklch(91% 0.068 76.1)

  • #FFD8C6

    #FFD8C6

    oklch(91% 0.05 46.2)

  • #E7E5B0

    #E7E5B0

    oklch(91.1% 0.069 105.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDCAF

    #FCDCAF

    oklch(91% 0.068 76.1)

  • #BAEAFF

    #BAEAFF

    oklch(91% 0.057 226.4)

  • #DEDEFF

    #DEDEFF

    oklch(91.1% 0.045 285.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDCAF

    #FCDCAF

    oklch(91% 0.068 76.1)

  • #ABF0F0

    #ABF0F0

    oklch(91% 0.069 196)

  • #F3D5FF

    #F3D5FF

    oklch(91.1% 0.065 316.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDCAF

    #FCDCAF

    oklch(91% 0.068 76.1)

  • #B7F1D7

    #B7F1D7

    oklch(91.1% 0.069 165.6)

  • #CFE3FF

    #CFE3FF

    oklch(91% 0.044 256.8)

  • #FFD3E9

    #FFD3E9

    oklch(91.1% 0.057 346.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDCAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDCAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.