#FCDBBB

Closest named color: Peach Puff (#FFDAB9). oklch(91.1% 0.056 66.2), rgb(252, 219, 187).

Aa

Black text reads best on this color (15.98:1).

About this color

#FCDBBB is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.056 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.005 away. Black text reads best on it, at 15.98:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.98:1
White text1.31:1

Values

HEX#FCDBBB
RGBrgb(252, 219, 187)
HSLhsl(30, 92%, 86%)
OKLCHoklch(91.1% 0.056 66.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDBBB 1.31:1 Fails Lc -17.8 Dividers and decoration only
Black text on #FCDBBB 15.98:1 AAA Lc 88.2 Fine for body text
#FCDBBB text on white 1.31:1 Fails Lc 15.5 Dividers and decoration only
#FCDBBB text on black 15.98:1 AAA Lc -88.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FCDBBB

    oklch(91.1% 0.056 66.2)

  3. Step 200

    200

    #ECD5BE

    oklch(88.6% 0.04 67.3)

  4. Step 300

    300

    #E1B88F

    oklch(80.9% 0.072 66.5)

  5. Step 400

    400

    #D1914C

    oklch(70.7% 0.115 66)

  6. Step 500

    500

    #C17500

    oklch(63% 0.14 66.2)

  7. Step 600

    600

    #A36200

    oklch(55.6% 0.124 66.2)

  8. Step 700

    700

    #895200

    oklch(49.1% 0.109 66.6)

  9. Step 800

    800

    #714200

    oklch(42.6% 0.095 65.8)

  10. Step 900

    900

    #5F3700

    oklch(37.8% 0.084 66.2)

  11. Step 950

    950

    #3A1F00

    oklch(27% 0.06 65.1)

Export this scale for Tailwind in the Tailwind colors tool

#FCDBBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DCB90.031
Deuteranopia (no green cones)#EEE4BC0.029
Tritanopia (no blue cones)#FFD4D20.041
Achromatopsia (no color)#E1E1E10.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDBBB

    #FCDBBB

    oklch(91.1% 0.056 66.2)

  • #CAE5FF

    #CAE5FF

    oklch(91% 0.046 247.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDBBB

    #FCDBBB

    oklch(91.1% 0.056 66.2)

  • #FFD7CC

    #FFD7CC

    oklch(91% 0.047 35.9)

  • #ECE2B8

    #ECE2B8

    oklch(91% 0.056 96.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDBBB

    #FCDBBB

    oklch(91.1% 0.056 66.2)

  • #B8ECFA

    #B8ECFA

    oklch(91.2% 0.056 216)

  • #D9E0FF

    #D9E0FF

    oklch(91.1% 0.043 275.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDBBB

    #FCDBBB

    oklch(91.1% 0.056 66.2)

  • #B8EEE7

    #B8EEE7

    oklch(91% 0.056 186.4)

  • #EAD9FF

    #EAD9FF

    oklch(91.1% 0.054 305.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDBBB

    #FCDBBB

    oklch(91.1% 0.056 66.2)

  • #C5EDD2

    #C5EDD2

    oklch(91% 0.055 155.6)

  • #CAE5FF

    #CAE5FF

    oklch(91% 0.046 247.3)

  • #FBD4F0

    #FBD4F0

    oklch(91.1% 0.057 336.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDBBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDBBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.