#FCDB56

Closest named color: Sand Yellow (#FCE166). oklch(89.6% 0.152 95.1), rgb(252, 219, 86).

Aa

Black text reads best on this color (15.40:1).

About this color

#FCDB56 is a light, vivid yellow. In OKLCH its lightness is 90%, its chroma 0.152 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Sand Yellow (#FCE166), ΔE 0.016 away. Black text reads best on it, at 15.40:1.

Hue familyYellows
Lightnesslight (90%)
Chromavivid (0.152)
Temperaturewarm
Nearest nameSand Yellow (#FCE166)
Black text15.40:1
White text1.36:1

Values

HEX#FCDB56
RGBrgb(252, 219, 86)
HSLhsl(48, 97%, 66%)
OKLCHoklch(89.6% 0.152 95.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDB56 1.36:1 Fails Lc -20.2 Dividers and decoration only
Black text on #FCDB56 15.40:1 AAA Lc 86.0 Fine for body text
#FCDB56 text on white 1.36:1 Fails Lc 17.6 Dividers and decoration only
#FCDB56 text on black 15.40:1 AAA Lc -85.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF6E2

    oklch(97.2% 0.027 95.3)

  2. Step 100

    100

    #F5EAC0

    oklch(93.5% 0.056 95.1)

  3. Step 200

    200 (this color)

    #FCDB56

    oklch(89.6% 0.152 95.1)

  4. Step 300

    300

    #E2BE00

    oklch(80.9% 0.166 95.2)

  5. Step 400

    400

    #BD9E00

    oklch(70.6% 0.145 94.9)

  6. Step 500

    500

    #A28800

    oklch(63.2% 0.13 95.4)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#FCDB56 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F0D7450.024
Deuteranopia (no green cones)#F9E15D0.014
Tritanopia (no blue cones)#FFCBBF0.135
Achromatopsia (no color)#DDDDDD0.152

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDB56

    #FCDB56

    oklch(89.6% 0.152 95.1)

  • #D2DBFF

    #D2DBFF

    oklch(89.6% 0.05 274.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDB56

    #FCDB56

    oklch(89.6% 0.152 95.1)

  • #FFD3AA

    #FFD3AA

    oklch(89.5% 0.073 64.7)

  • #C5EE78

    #C5EE78

    oklch(89.5% 0.153 125.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDB56

    #FCDB56

    oklch(89.6% 0.152 95.1)

  • #BFE1FF

    #BFE1FF

    oklch(89.5% 0.055 245.1)

  • #E6D3FF

    #E6D3FF

    oklch(89.6% 0.063 304.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDB56

    #FCDB56

    oklch(89.6% 0.152 95.1)

  • #9BEBFF

    #9BEBFF

    oklch(89.5% 0.083 215.3)

  • #FFC9F2

    #FFC9F2

    oklch(89.5% 0.081 334.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDB56

    #FCDB56

    oklch(89.6% 0.152 95.1)

  • #2AFDEA

    #2AFDEA

    oklch(89.6% 0.153 185)

  • #D2DBFF

    #D2DBFF

    oklch(89.6% 0.05 274.3)

  • #FFCED7

    #FFCED7

    oklch(89.6% 0.056 5.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDB56, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDB56 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.