#FCDAC0

Closest named color: Peach Puff (#FFDAB9). oklch(91% 0.051 59.5), rgb(252, 218, 192).

Aa

Black text reads best on this color (15.92:1).

About this color

#FCDAC0 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.051 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.010 away. Black text reads best on it, at 15.92:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.92:1
White text1.31:1

Values

HEX#FCDAC0
RGBrgb(252, 218, 192)
HSLhsl(26, 91%, 87%)
OKLCHoklch(91% 0.051 59.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDAC0 1.31:1 Fails Lc -18.0 Dividers and decoration only
Black text on #FCDAC0 15.92:1 AAA Lc 87.9 Fine for body text
#FCDAC0 text on white 1.31:1 Fails Lc 15.7 Dividers and decoration only
#FCDAC0 text on black 15.92:1 AAA Lc -88.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DE

    oklch(93.6% 0.019 57.2)

  3. Step 200

    200 (this color)

    #FCDAC0

    oklch(91% 0.051 59.5)

  4. Step 300

    300

    #E1B796

    oklch(80.9% 0.066 59.8)

  5. Step 400

    400

    #D1905A

    oklch(70.7% 0.106 59.6)

  6. Step 500

    500

    #C47323

    oklch(63.2% 0.135 59.7)

  7. Step 600

    600

    #AA5D00

    oklch(55.7% 0.131 59.4)

  8. Step 700

    700

    #8F4D00

    oklch(49% 0.116 59.2)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900

    #633401

    oklch(37.8% 0.088 59.4)

  11. Step 950

    950

    #3A1F06

    oklch(27% 0.056 59.6)

Export this scale for Tailwind in the Tailwind colors tool

#FCDAC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DCBE0.034
Deuteranopia (no green cones)#ECE3C00.031
Tritanopia (no blue cones)#FFD3D30.036
Achromatopsia (no color)#E0E0E00.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDAC0

    #FCDAC0

    oklch(91% 0.051 59.5)

  • #C5E7FF

    #C5E7FF

    oklch(91.1% 0.049 238.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDAC0

    #FCDAC0

    oklch(91% 0.051 59.5)

  • #FFD7D0

    #FFD7D0

    oklch(91.1% 0.046 29.6)

  • #EFE0BB

    #EFE0BB

    oklch(90.9% 0.051 88.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDAC0

    #FCDAC0

    oklch(91% 0.051 59.5)

  • #BBEBF4

    #BBEBF4

    oklch(90.9% 0.051 210.3)

  • #D6E1FF

    #D6E1FF

    oklch(91.1% 0.043 269.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDAC0

    #FCDAC0

    oklch(91% 0.051 59.5)

  • #BDEDE2

    #BDEDE2

    oklch(91% 0.052 179.5)

  • #E6DAFF

    #E6DAFF

    oklch(90.9% 0.051 300.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDAC0

    #FCDAC0

    oklch(91% 0.051 59.5)

  • #CAECCF

    #CAECCF

    oklch(91.1% 0.053 149.4)

  • #C5E7FF

    #C5E7FF

    oklch(91.1% 0.049 238.8)

  • #F6D6F2

    #F6D6F2

    oklch(91.1% 0.051 330.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDAC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDAC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.