#FCD94D

Closest named color: Dull Yellow (#EEDC5B). oklch(89.1% 0.157 94.8), rgb(252, 217, 77).

Aa

Black text reads best on this color (15.17:1).

About this color

#FCD94D is a light, vivid yellow. In OKLCH its lightness is 89%, its chroma 0.157 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Dull Yellow (#EEDC5B), ΔE 0.020 away. Black text reads best on it, at 15.17:1.

Hue familyYellows
Lightnesslight (89%)
Chromavivid (0.157)
Temperaturewarm
Nearest nameDull Yellow (#EEDC5B)
Black text15.17:1
White text1.38:1

Values

HEX#FCD94D
RGBrgb(252, 217, 77)
HSLhsl(48, 97%, 65%)
OKLCHoklch(89.1% 0.157 94.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCD94D 1.38:1 Fails Lc -21.2 Dividers and decoration only
Black text on #FCD94D 15.17:1 AAA Lc 85.1 Fine for body text
#FCD94D text on white 1.38:1 Fails Lc 18.6 Dividers and decoration only
#FCD94D text on black 15.17:1 AAA Lc -85.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF6E2

    oklch(97.2% 0.027 95.3)

  2. Step 100

    100

    #F6EABE

    oklch(93.6% 0.059 94.6)

  3. Step 200

    200 (this color)

    #FCD94D

    oklch(89.1% 0.157 94.8)

  4. Step 300

    300

    #E3BE00

    oklch(81% 0.166 94.8)

  5. Step 400

    400

    #BD9E00

    oklch(70.6% 0.145 94.9)

  6. Step 500

    500

    #A28700

    oklch(63% 0.129 94.8)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#FCD94D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFD5390.026
Deuteranopia (no green cones)#F8E0550.017
Tritanopia (no blue cones)#FFC8BD0.141
Achromatopsia (no color)#DBDBDB0.157

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCD94D

    #FCD94D

    oklch(89.1% 0.157 94.8)

  • #D0D9FF

    #D0D9FF

    oklch(89.1% 0.053 274.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCD94D

    #FCD94D

    oklch(89.1% 0.157 94.8)

  • #FFD1A6

    #FFD1A6

    oklch(89% 0.076 64.7)

  • #C4ED72

    #C4ED72

    oklch(89.2% 0.157 124.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCD94D

    #FCD94D

    oklch(89.1% 0.157 94.8)

  • #BCE0FF

    #BCE0FF

    oklch(89.1% 0.057 244.5)

  • #E5D1FF

    #E5D1FF

    oklch(89.2% 0.066 304.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCD94D

    #FCD94D

    oklch(89.1% 0.157 94.8)

  • #95EAFF

    #95EAFF

    oklch(89% 0.087 215.2)

  • #FFC6F2

    #FFC6F2

    oklch(89% 0.086 334.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCD94D

    #FCD94D

    oklch(89.1% 0.157 94.8)

  • #01FCE8

    #01FCE8

    oklch(89.1% 0.157 184.7)

  • #D0D9FF

    #D0D9FF

    oklch(89.1% 0.053 274.8)

  • #FFCBD6

    #FFCBD6

    oklch(89.1% 0.06 4.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCD94D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCD94D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.