#FCD7C0

Closest named color: Peach Puff (#FFDAB9). oklch(90.4% 0.052 53.7), rgb(252, 215, 192).

Aa

Black text reads best on this color (15.62:1).

About this color

#FCD7C0 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.052 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.014 away. Black text reads best on it, at 15.62:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.62:1
White text1.34:1

Values

HEX#FCD7C0
RGBrgb(252, 215, 192)
HSLhsl(23, 91%, 87%)
OKLCHoklch(90.4% 0.052 53.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCD7C0 1.34:1 Fails Lc -19.4 Dividers and decoration only
Black text on #FCD7C0 15.62:1 AAA Lc 86.7 Fine for body text
#FCD7C0 text on white 1.34:1 Fails Lc 16.9 Dividers and decoration only
#FCD7C0 text on black 15.62:1 AAA Lc -86.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E7DE

    oklch(93.7% 0.02 55.1)

  3. Step 200

    200 (this color)

    #FCD7C0

    oklch(90.4% 0.052 53.7)

  4. Step 300

    300

    #E4B699

    oklch(81% 0.066 53.8)

  5. Step 400

    400

    #D48E5F

    oklch(70.7% 0.106 54)

  6. Step 500

    500

    #C76F2D

    oklch(63% 0.136 53.6)

  7. Step 600

    600

    #B05800

    oklch(55.7% 0.14 54)

  8. Step 700

    700

    #954900

    oklch(49.2% 0.124 53.7)

  9. Step 800

    800

    #7B3B00

    oklch(42.8% 0.108 53.6)

  10. Step 900

    900

    #653208

    oklch(37.7% 0.089 53.6)

  11. Step 950

    950

    #3B1E08

    oklch(27% 0.056 54.6)

Export this scale for Tailwind in the Tailwind colors tool

#FCD7C0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DABF0.038
Deuteranopia (no green cones)#EAE1C00.034
Tritanopia (no blue cones)#FFD0D10.034
Achromatopsia (no color)#DEDEDE0.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCD7C0

    #FCD7C0

    oklch(90.4% 0.052 53.7)

  • #BFE6FD

    #BFE6FD

    oklch(90.5% 0.052 234)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCD7C0

    #FCD7C0

    oklch(90.4% 0.052 53.7)

  • #FFD3D0

    #FFD3D0

    oklch(90.4% 0.05 22.7)

  • #F0DDB9

    #F0DDB9

    oklch(90.4% 0.052 83.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCD7C0

    #FCD7C0

    oklch(90.4% 0.052 53.7)

  • #B8EAEF

    #B8EAEF

    oklch(90.4% 0.052 203.9)

  • #D0E0FF

    #D0E0FF

    oklch(90.4% 0.046 263.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCD7C0

    #FCD7C0

    oklch(90.4% 0.052 53.7)

  • #BDEBDD

    #BDEBDD

    oklch(90.4% 0.051 174.6)

  • #E1DAFF

    #E1DAFF

    oklch(90.5% 0.051 294)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCD7C0

    #FCD7C0

    oklch(90.4% 0.052 53.7)

  • #CCE9CA

    #CCE9CA

    oklch(90.5% 0.052 143.4)

  • #BFE6FD

    #BFE6FD

    oklch(90.5% 0.052 234)

  • #F1D4F3

    #F1D4F3

    oklch(90.3% 0.052 324)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCD7C0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCD7C0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.